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Steam News6 May 20263mo ago

Hotfix 1.6.2.2 Notes

Dash Attack back hitbox moved forward 30cm While it was doing its job of making hit 1 more consistent at linking into hit 2, it was also hitting opponents in weird scenarios when hit 1 whiffed, such as when an opponent

Full notes

Full Rivals of Aether II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • Performance
changedDash Attack back hitbox moved forward 30cm While it was doing its job of making hit 1 more consistent at linking into hit 2, it was also hitting opponents in weird scenarios when hit 1 whiffed, such as when an opponent jumped over hit 1.
fixedFixed a bug that made ice effects fully opaque.
fixedFixed a bug that caused Yuletide Galvan's Up Special platform to be invisible.
fixedFixed a crash when getting hit on the frame his pirate hook attached to a wall.

Rivals of Aether II changes

changedDash Attack back hitbox moved forward 30cm While it was doing its job of making hit 1 more consistent at linking into hit 2, it was also hitting opponents in weird scenarios when hit 1 whiffed, such as when an opponent jumped over hit 1.
fixedFixed a bug that made ice effects fully opaque.
fixedFixed a bug that caused Yuletide Galvan's Up Special platform to be invisible.
fixedFixed a crash when getting hit on the frame his pirate hook attached to a wall.
  • Dash Attack back hitbox moved forward 30cm

    • While it was doing its job of making hit 1 more consistent at linking into hit 2, it was also hitting opponents in weird scenarios when hit 1 whiffed, such as when an opponent jumped over hit 1.

  • Fixed a bug that made ice effects fully opaque.

  • Fixed a bug that caused Yuletide Galvan's Up Special platform to be invisible.

  • Fixed a crash when getting hit on the frame his pirate hook attached to a wall.

Source

Steam News / 6 May 2026

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