Update log
Full Rivals of Aether II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Store
- Gameplay
- Performance
- OnlineFixed an issue introduced in our patch last Tuesday that was allowing ranked matches to trigger with wider than intended skill ranges.
Picking up items during the first 5 frames of starting a tilt, aerial, or dash attack will now respond to your Item Grab/Toss Setting instead of always using the Grab button.
Bug fix: Drop of Nourishment and Boomerang will no longer be deleted when trading with projectiles.
Standing grab backward range increased.
His grab was whiffing against short characters right in front of him, such as Clairen landing during her Up Special.
Quality of Life fix: Ledge Special can now reel in with the attack button as well.
Fixed a crash when exiting playtest while his pirate hook was deployed.
Non-Slade teammates can no longer pick up his treasure.
This makes it easier to collect treasure in doubles, since your teammate won't accidentally get rid of it.
Fixed Absa's UAir SFX being cut off when using shortly before landing.
Source
