Full notes
Full Rivals of Aether II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Server
- UI and audio
Rivals of Aether II changes
We've pushed a small hotfix to fix a few issues in our recent update:
Fixed crash that could occur between certain interactions of stage hazards and Kragg Rock.
Fixed issue that could occur in Doubles or Crews where an elo penalty was incorrectly applied.
Fixed issue in Doubles where after one player left on the last game of set, the server would let the remaining 3 players proceed to the CSS.
Fixed an issue where the Rivals Direct sale wasn't showing properly on the UI.
The backfill button on the top bar in Casual queue should now have a tooltip.
Source
Changelog.gg summarizes and formats this update. How we read updates.
