HomeGamesUpdatesPricingMethodology
Steam News23 April 20251y ago

Patch 2.1.9.0 Notes: Hop Pop and Workshop

Hey there! It’s been a while since our last Rivals of Aether update, hasn’t it? We’re overall pretty happy with where the game is at, with 18 characters meticulously adjusted over the course of 10 years!

In this update5

Full notes

Full Rivals of Aether update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there! It’s been a while since our last Rivals of Aether update, hasn’t it? We’re overall pretty happy with where the game is at, with 18 characters meticulously adjusted over the course of 10 years! We’re here today with a big update for the workshop community that has been creating non-stop since the feature was introduced. Today’s patch has a ton of requested features that should make the lives of Workshop creators AND players more fun and much easier to navigate - stage searching, thick platforms, disabling hitbox shaders and more! I expect to see a demake of Hyperborian Harbor on my desk this evening.

What changed

3 fixes9 additions0 changes1 removal
  • Workshop
  • Store
  • Gameplay
  • Performance
addedHey there! It’s been a while since our last Rivals of Aether update, hasn’t it? We’re overall pretty happy with where the game is at, with 18 characters meticulously adjusted over the course of 10 years! We’re here today with a big update for the workshop community that has been creating non-stop since the feature was introduced. Today’s patch has a ton of requested features that should make the lives of Workshop creators AND players more fun and much easier to navigate - stage searching, thick platforms, disabling hitbox shaders and more! I expect to see a demake of Hyperborian Harbor on my desk this evening.
fixedIn addition to a long list of Workshop support additions, we have also fixed up a few characters with some unintended interactions from the base cast of the game. Check out everything as we dive in:
addedRegional Pricing UpdatesWe’ve made some adjustments to our regional pricing to make the game more affordable. We currently use Steam’s default regional pricing already, but one of the things we did for Rivals II was make even further adjustments to certain regions to better reflect purchasing power in those countries. We’re porting those same calculations over to Rivals 1, and you’ll be able to see the new prices in your region reflected on the Steam store starting today.
addedRegional Pricing UpdatesEuros 28.99 > 24.99 Brazilian Reals 88.99 > 79.99 Australian Dollar 43.95 > 37.99 New Zealand Dollar 43.59 > 37.99 Polish zloty 138.99 > 105.06
addedA New BuddyIn case you missed it in the return of our classic April 1st Direct , there’s a new game in the Aether universe! Led by our friend Giik and his team at Lepioid, with music by flashygoodness and RESOFORCE, this talented team took the helm and created a brand new adventure centered around microgames You can pick up the game for just $2.99 HERE , and if you do (or if you already own it), we have a special gift for you in Rivals of Aether! Añi is here as the latest crossover buddy to accompany players in their many adventures.
addedGameplay UpdatesAdded a failsafe for projectiles that have a missing owner, causing a crash (ex. forsburn clones that fire the O-rune projectile and disappear).

Rivals of Aether changes

addedHey there! It’s been a while since our last Rivals of Aether update, hasn’t it? We’re overall pretty happy with where the game is at, with 18 characters meticulously adjusted over the course of 10 years! We’re here today with a big update for the workshop community that has been creating non-stop since the feature was introduced. Today’s patch has a ton of requested features that should make the lives of Workshop creators AND players more fun and much easier to navigate - stage searching, thick platforms, disabling hitbox shaders and more! I expect to see a demake of Hyperborian Harbor on my desk this evening.
fixedIn addition to a long list of Workshop support additions, we have also fixed up a few characters with some unintended interactions from the base cast of the game. Check out everything as we dive in:
addedWe’ve made some adjustments to our regional pricing to make the game more affordable. We currently use Steam’s default regional pricing already, but one of the things we did for Rivals II was make even further adjustments to certain regions to better reflect purchasing power in those countries. We’re porting those same calculations over to Rivals 1, and you’ll be able to see the new prices in your region reflected on the Steam store starting today.
addedEuros 28.99 > 24.99 Brazilian Reals 88.99 > 79.99 Australian Dollar 43.95 > 37.99 New Zealand Dollar 43.59 > 37.99 Polish zloty 138.99 > 105.06
addedIn case you missed it in the return of our classic April 1st Direct , there’s a new game in the Aether universe! Led by our friend Giik and his team at Lepioid, with music by flashygoodness and RESOFORCE, this talented team took the helm and created a brand new adventure centered around microgames You can pick up the game for just $2.99 HERE , and if you do (or if you already own it), we have a special gift for you in Rivals of Aether! Añi is here as the latest crossover buddy to accompany players in their many adventures.

In addition to a long list of Workshop support additions, we have also fixed up a few characters with some unintended interactions from the base cast of the game. Check out everything as we dive in:

Regional Pricing Updates

We’ve made some adjustments to our regional pricing to make the game more affordable. We currently use Steam’s default regional pricing already, but one of the things we did for Rivals II was make even further adjustments to certain regions to better reflect purchasing power in those countries. We’re porting those same calculations over to Rivals 1, and you’ll be able to see the new prices in your region reflected on the Steam store starting today.

Euros 28.99 > 24.99 Brazilian Reals 88.99 > 79.99 Australian Dollar 43.95 > 37.99 New Zealand Dollar 43.59 > 37.99 Polish zloty 138.99 > 105.06

A New Buddy

In case you missed it in the return of our classic April 1st Direct, there’s a new game in the Aether universe! Led by our friend Giik and his team at Lepioid, with music by flashygoodness and RESOFORCE, this talented team took the helm and created a brand new adventure centered around microgames You can pick up the game for just $2.99 HERE, and if you do (or if you already own it), we have a special gift for you in Rivals of Aether! Añi is here as the latest crossover buddy to accompany players in their many adventures.

Gameplay Updates

  • Added a failsafe for projectiles that have a missing owner, causing a crash (ex. forsburn clones that fire the O-rune projectile and disappear).

  • Added an Añi buddy for owners of Dreams of Aether!

  • Bug FixFixed bubbles popping vs. Clairen's plasma field at an unusually large range.
  • Bomb bonk hitboxes no longer pass through fast-moving players in hitstun if the bomb is primed.

    • Passing through fast opponents is there to prevent a bonk from stopping a strong or lethal hit. If the bomb is primed, this could feel bad when you wanted it to interrupt that hit with an explosion.

  • Neutral Special now has a hard cap of spins, 44 (the amount you get after absorbing 6 spirits).

    • This is to prevent an infinite in free-for-all and doubles where Hodan could be endlessly fed spirits from another Hodan while keeping opponents in place.

  • The standard alt palettes now have much brighter jacket colors. Fashion, baybeeeee.

  • Bug Fix: Fixed Neutral Special notes falling off on attacks that don't cause hitstun, e.g. Ori Neutral Special taps.

    • This makes it more consistent with other lose-on-hurt effects like Ranno poison stacks.

Workshop Updates

WORKSHOP GENERAL:

  • You can now search for stages in the same way you can search for characters. Hit Backspace (or Back/View on controllers) when on the stage select screen to type

Source

Steam News / 23 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.