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- Rivalry
Rivalry Status Update #100 - Scimitar And Buckler Now In Game!
Over the past weeks I have been working on both the Scimitar and Buckler. Now they are in the game! The Scimitar in terms of both damage weight is somewhere between the Katana and Longsword. However, what differentiates…
Store7 changesBalanceServer - Rivalry
Rivalry Status Update #99 - Upgraded Rivalry Server
As the number of online players and games has rapidly increased in recent weeks the Rivalry server has been having more technical issues such as crashes and service failures. Because of this I have increased the power a…
Store6 changesServerUI/audio - Rivalry
Rivalry Status Update #98 - The Scimitar!
I have added a new weapon to Rivalry! The Scimitar is a long curved sword that is somewhere between a Katana or a Longsword in both length, damage and mass. What differentiates it from other Rivalry weapons is its curve…
Store8 changesBalanceGameplay - Rivalry
Rivalry Status Update #97 - Restarting Development of Rivalry!
Development of Rivalry has restarted! My aim is to continue both working on and refining the skin feature in the coming weeks. My latest change now enables the user to rename their personal skins through the UI instead…
Store6 changesGameplayServer - Rivalry
Rivalry Status Update #96 - Restarting Development Soon!
I have posted this to make aware that I'll be restarting development on Rivalry soon(ish)! I haven't been able to develop Rivalry recently because of both high school final year studies and a robot platypus. However, no…
Announcement - Rivalry
Rivalry Status Update #95 - SKIN FEATURE IS LIVE
The Skin Feature is live on the default and Beta version of the game! It's still missing some minor components like ingame renaming but all its major features are complete. I will be fixing bugs and features when people…
Store4 changesCompatibilityServer - Rivalry
Rivalry Status Update #94 - Fixing limb sprites and Issue relating to retaining network skins in local
Over the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup An issue was discovered that related to how skins i…
Store5 changesFixCompatibility - Rivalry
Rivalry Status Update #93 - More Polishing and Possible Re-introduction of New Weapon
Over the last few weeks I have been continuing to polish the skinning feature as well as look a little at possible new weapons with a focus on implementing the spear. It has also been harder recently to work on the game…
Store5 changesFixBalance
