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Steam News17 March 20197y ago

Rivalry Status Update #94 - Fixing limb sprites and Issue relating to retaining network skins in local

Over the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup An issue was discovered that related to how skins i

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What changed

1 fix0 additions4 changes0 removals
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  • Server
fixedOver the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup An issue was discovered that related to how skins in network games including sideloaded skins would attempt to display themselves in local games. This would result in a disagreement between the game and the display as even though it the skin was “selected”, the skin would fail to display. This has been fixed so only skins that are locally owned or downloaded will automatically appear in local games after being used in network games. I have also polished two limbs from the template skin as one had not been cropped appropriately and another had a black outline surrounding it. These issues have each been respectively cropped and and removed. Next week I am hoping to release a Beta which includes the skinning feature! This will enable anyone who downloads the beta to create, download and share skins. I may also add the rebalanced Spear back into the game and see what people think of it. Pending tasks are now
changedPolish and debug skin feature
changedSteam workshop for player skins.
changedComplete network game lobby UI (make pretty and complete all network game modes).
changedComplete network game restart UI (make pretty).

Rivalry changes

fixedOver the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup An issue was discovered that related to how skins in network games including sideloaded skins would attempt to display themselves in local games. This would result in a disagreement between the game and the display as even though it the skin was “selected”, the skin would fail to display. This has been fixed so only skins that are locally owned or downloaded will automatically appear in local games after being used in network games. I have also polished two limbs from the template skin as one had not been cropped appropriately and another had a black outline surrounding it. These issues have each been respectively cropped and and removed. Next week I am hoping to release a Beta which includes the skinning feature! This will enable anyone who downloads the beta to create, download and share skins. I may also add the rebalanced Spear back into the game and see what people think of it. Pending tasks are now
changedPolish and debug skin feature
changedSteam workshop for player skins.
changedComplete network game lobby UI (make pretty and complete all network game modes).
changedComplete network game restart UI (make pretty).

Over the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup An issue was discovered that related to how skins in network games including sideloaded skins would attempt to display themselves in local games. This would result in a disagreement between the game and the display as even though it the skin was “selected”, the skin would fail to display. This has been fixed so only skins that are locally owned or downloaded will automatically appear in local games after being used in network games. I have also polished two limbs from the template skin as one had not been cropped appropriately and another had a black outline surrounding it. These issues have each been respectively cropped and and removed. Next week I am hoping to release a Beta which includes the skinning feature! This will enable anyone who downloads the beta to create, download and share skins. I may also add the rebalanced Spear back into the game and see what people think of it. Pending tasks are now

  • Polish and debug skin feature

  • Steam workshop for player skins.

  • Complete network game lobby UI (make pretty and complete all network game modes).

  • Complete network game restart UI (make pretty).

  • Research different arenas and backgrounds.

  • General bug fixing, tidy up and enhancement of look and feel..

Source

Steam News / 17 March 2019

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