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Steam News12 April 20224y ago

Rivalry Status Update #110 - Camera Zooming

Hey guys! Rivalry progress has been slow. My university work has been my number one priority which hasn’t left me much time to work on the game. Progress is being made but just at a much slower rate.

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Full Rivalry update

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Repeated intro

Hey guys! Rivalry progress has been slow. My university work has been my number one priority which hasn’t left me much time to work on the game. Progress is being made but just at a much slower rate.

What changed

1 fix0 additions6 changes0 removals
  • Gameplay
  • Maps
  • Server
  • UI and audio
changedHey guys! Rivalry progress has been slow. My university work has been my number one priority which hasn’t left me much time to work on the game. Progress is being made but just at a much slower rate.
changedThe latest improvement is camera zooming! This allows players to zoom the Camera in and out of the Arena. I originally thought this wasn’t worth investigating as it would be too difficult to control the players when zoomed out but it’s actually quite easy! This makes fighting on large maps far more enjoyable as you can always see your opponent and don’t have to drag the camera as much!
changedThe current issue I'm facing is testing the mapping feature on the server, more specifically facing a couple of issues surrounding websocket connections randomly breaking. Once I have figured this out usual progress should hopefully be able to be made.
fixedFix server websocket disconnection issue
changedSound effects and music
changedComplete network game lobby UI (make pretty and complete all network game modes).

Rivalry changes

changedHey guys! Rivalry progress has been slow. My university work has been my number one priority which hasn’t left me much time to work on the game. Progress is being made but just at a much slower rate.
changedThe latest improvement is camera zooming! This allows players to zoom the Camera in and out of the Arena. I originally thought this wasn’t worth investigating as it would be too difficult to control the players when zoomed out but it’s actually quite easy! This makes fighting on large maps far more enjoyable as you can always see your opponent and don’t have to drag the camera as much!
changedThe current issue I'm facing is testing the mapping feature on the server, more specifically facing a couple of issues surrounding websocket connections randomly breaking. Once I have figured this out usual progress should hopefully be able to be made.
fixedFix server websocket disconnection issue
changedSound effects and music

The latest improvement is camera zooming! This allows players to zoom the Camera in and out of the Arena. I originally thought this wasn’t worth investigating as it would be too difficult to control the players when zoomed out but it’s actually quite easy! This makes fighting on large maps far more enjoyable as you can always see your opponent and don’t have to drag the camera as much!

The current issue I'm facing is testing the mapping feature on the server, more specifically facing a couple of issues surrounding websocket connections randomly breaking. Once I have figured this out usual progress should hopefully be able to be made.

Remaining tasks are now

  • Fix server websocket disconnection issue

  • Finish up arenas

  • Sound effects and music

  • Complete network game lobby UI (make pretty and complete all network game modes).

  • Complete network game restart UI (make pretty).

  • General bug fixing, tidy up and enhancement of look and feel..

Source

Steam News / 12 April 2022

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