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Steam News19 December 20205y ago

Rivalry Status Update #104 - Arena Prop Information Now Being Sent Over Sever.

My final term of University has now ended! I was able to get some work done last break but I wasn’t able to get the Mapping feature complete in time.

Full notes

Full Rivalry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Server
  • Fixes
  • UI and audio
changedThis was because the server protocol was not designed for dozens of prop transforms to be relayed by the server. This, and the changing of the coordinates system from screen space to world space required lots of unforeseeable changes to be made. This and the combination of final University exams made it very difficult to work on Rivalry.
fixedHowever, I can now say that the arena feature for the most part is functional with only a few minor bugs needing to be fixed. After these bugs are fixed, all that needs to be added is art for the arenas themselves!
changedSound effects and music
changedComplete network game lobby UI (make pretty and complete all network game modes).
changedComplete network game restart UI (make pretty).

Rivalry changes

changedThis was because the server protocol was not designed for dozens of prop transforms to be relayed by the server. This, and the changing of the coordinates system from screen space to world space required lots of unforeseeable changes to be made. This and the combination of final University exams made it very difficult to work on Rivalry.
fixedHowever, I can now say that the arena feature for the most part is functional with only a few minor bugs needing to be fixed. After these bugs are fixed, all that needs to be added is art for the arenas themselves!
changedSound effects and music
changedComplete network game lobby UI (make pretty and complete all network game modes).
changedComplete network game restart UI (make pretty).

My final term of University has now ended! I was able to get some work done last break but I wasn’t able to get the Mapping feature complete in time.

This was because the server protocol was not designed for dozens of prop transforms to be relayed by the server. This, and the changing of the coordinates system from screen space to world space required lots of unforeseeable changes to be made. This and the combination of final University exams made it very difficult to work on Rivalry.

However, I can now say that the arena feature for the most part is functional with only a few minor bugs needing to be fixed. After these bugs are fixed, all that needs to be added is art for the arenas themselves!

Remaining tasks are now

  • Finish up arenas

  • Sound effects and music

  • Complete network game lobby UI (make pretty and complete all network game modes).

  • Complete network game restart UI (make pretty).

  • General bug fixing, tidy up and enhancement of look and feel..

Source

Steam News / 19 December 2020

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