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Steam News28 July 20261mo ago

Quality of Life and Bug Fixes

Patch Notes Balance & Gameplay Updates Vintner (Winzer): Buffed with increased stability. -Warhammer: Nerfed against NPCs.

Full notes

Full Ritter & Rotwein update

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What changed

6 fixes3 additions7 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedPatch Notes Balance & Gameplay Updates
changedVintner (Winzer): Buffed with increased stability.
addedMovement & Controls: Added a new jump style when standing directly in front of objects to prevent getting stuck; reduced transition time after landing.
changedGame Speed: Increased overall game speed by +2%.
changedPlayer Adjustments: Slightly reduced collision damage to the knight's feet.
addedQoL: Added a "Restart" button to the pause menu; added Xbox controller icon support.

Ritter & Rotwein changes

changedPatch Notes Balance & Gameplay Updates
changedVintner (Winzer): Buffed with increased stability.
addedMovement & Controls: Added a new jump style when standing directly in front of objects to prevent getting stuck; reduced transition time after landing.
changedGame Speed: Increased overall game speed by +2%.
changedPlayer Adjustments: Slightly reduced collision damage to the knight's feet.

Patch Notes Balance & Gameplay Updates

Vintner (Winzer): Buffed with increased stability.

-Warhammer: Nerfed against NPCs.

-Movement & Controls: Added a new jump style when standing directly in front of objects to prevent getting stuck; reduced transition time after landing.

-Game Speed: Increased overall game speed by +2%.

-Player Adjustments: Slightly reduced collision damage to the knight's feet.

-QoL: Added a "Restart" button to the pause menu; added Xbox controller icon support.

Historical Accuracy

-Lustschloss Scene: Replaced dogs with historically accurate breeds (Labradors were only introduced to Europe in the 19th century).

-Dog Chase: Increased difficulty slightly; dogs move faster through obstacles.

Bug Fixes

-Combat & Physics: Fixed warhammer physics self-destructing the player; fixed high energy release during weapon-shield collisions; fixed un-despawned weapons from defeated enemies.

-Wild Boar: Fixed infinite attack loop bug; reduced HP by 30%.

-UI & Progression: Fixed disabled player controls after returning from game over to the main menu; fixed score multiplier on the leaderboard.

-Level Design: Repositioned the first boat in the Lustschloss pond to its original spot.

-Final Boss Improvements

-Fixed spawn bugs and issues where the boss failed to detect the player.

-Fixed the boss speech bubble.

-Fixed damage calculation bugs and extreme physics glitches.

Source

Steam News / 28 July 2026

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