In this update3
Full notes
Full Rise of the Slime update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
Rise of the Slime changes
The time has come - Rise of the Slime is moving out of Early Access and heading for full release!
After months of updates, balancing and refining the gameplay, I’m proud to announce that Rise of the Slime will be releasing in full very soon.
Check out the incredible new trailer for the game!
https://www.youtube.com/watch?v=Oi2CMlvSuSQ
I'm also extremely excited to announce that Rise of the Slime is coming to Nintendo Switch, Xbox Series X|S, and PlayStation 5™.
FAQ
What are the highlights of Rise of the Slime coming out of Early Access?
The full game will feature new modes for runs (including shorter but more intense runs), new locations, improvements to the game feel, as well as more than 50 Core Mutators that add a new dimension of strategy to each playthrough.
Will the cost of the game differ from the price for the Early Access on Steam right now?
There are no plans to increase the base price of the game when it leaves Early Access.
Whilst we prepare for release, I'd highly recommend that you follow us on Twitter and join our Discord to get the latest updates as soon as they arrive!
Also, check out the Slime’s adorable new website!
Thank you for being a part of the Rise of the Slime journey so far, the support and community have been so amazing and this adventure has only just begun.
Bunkovsky
Source
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