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Steam News15 April 20262mo ago

Devlog #3 – Update V0.4.0

Hello everyone! This week, we worked on a key aspect of the game: stat balance and progression 👇 🆕 Stat system improvement Rework of how stats behave when leveling up ➡️ Previously, each stat only increased a single a

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Full Rise of the Insurged update

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Repeated intro

Hello everyone!

What changed

0 fixes1 addition3 changes0 removals
  • Balance
changedThis week, we worked on a key aspect of the game: stat balance and progression 👇
changed➡️ Previously, each stat only increased a single attribute (Strength = Health, Wisdom = Stamina, Dexterity = Dexterity).
changed📊 Balance adjustments
added🧪 Continuing balance adjustments based on your feedback ✨ Adding new skills and new classes

Rise of the Insurged changes

changedThis week, we worked on a key aspect of the game: stat balance and progression 👇
changed➡️ Previously, each stat only increased a single attribute (Strength = Health, Wisdom = Stamina, Dexterity = Dexterity).
changed📊 Balance adjustments
added🧪 Continuing balance adjustments based on your feedback ✨ Adding new skills and new classes

This week, we worked on a key aspect of the game: stat balance and progression 👇

🆕 Stat system improvement

Rework of how stats behave when leveling up

➡️ Previously, each stat only increased a single attribute (Strength = Health, Wisdom = Stamina, Dexterity = Dexterity).

➡️ Now, every point invested improves all stats, with an additional bonus applied to the chosen primary stat.

➡️ Result: smoother progression, more flexible builds, and choices that always matter!

📊 Balance adjustments

Implementation of a proper stat cap

➡️ This helps better control progression and prevents late-game imbalance.

🔜 Next steps

We’re now focusing on:

🧪 Continuing balance adjustments based on your feedback ✨ Adding new skills and new classes

Thanks for your support 🙌

Source

Steam News / 15 April 2026

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