Full notes
Full Rise of the Insurged update
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Repeated intro
Hello everyone!
What changed
- Balance
Rise of the Insurged changes
This week, we worked on a key aspect of the game: stat balance and progression 👇
🆕 Stat system improvement
Rework of how stats behave when leveling up
➡️ Previously, each stat only increased a single attribute (Strength = Health, Wisdom = Stamina, Dexterity = Dexterity).
➡️ Now, every point invested improves all stats, with an additional bonus applied to the chosen primary stat.
➡️ Result: smoother progression, more flexible builds, and choices that always matter!
📊 Balance adjustments
Implementation of a proper stat cap
➡️ This helps better control progression and prevents late-game imbalance.
🔜 Next steps
We’re now focusing on:
🧪 Continuing balance adjustments based on your feedback ✨ Adding new skills and new classes
Thanks for your support 🙌
Source
Changelog.gg summarizes and formats this update. How we read updates.
