Full notes
Full Rise of the Insurged update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
Rise of the Insurged changes
This week, we worked on some core improvements that will enhance the overall game experience.
✅ Fixes
Fixed a transition bug between menus (especially between settings and other pages). ➡️ Navigation is now much smoother and more stable.
💾 New System
Implemented a save and load system ➡️ You can now keep your progress and resume your game anytime.
👤 New Content
Added the first recruitable character ➡️ This is an important step as the recruitment system is starting to take shape!
🔜 Next Step
We are currently working on a new dungeon exploration mission with partially procedural generation.
Here’s what to expect:
🧟 Zombie-type enemies to fight ⚠️ Traps to avoid 🎁 Chests to discover
The goal is to bring more variety and replayability to exploration.
Thank you for your support 🙌 Feel free to share your feedback on the new save system!
Source
Changelog.gg summarizes and formats this update. How we read updates.
