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Steam News19 June 20262mo ago

Hotfix 46.1 - Encounter slowdown

Due to the changes in a recent patch, the NPC's were able to find targets a lot more often now causing a spike in Encounters at some difficulties. Sometimes stacking too much early on.

In this update3

Full notes

Full Rise of Piracy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change1 removal
  • Gameplay
  • Balance
addedNewAdded Maximum Encounter count for NPCs
removedFixesDuring loading, the code will check for excessive Encounter spawns and remove them, for retroactive fixing of campaigns.
changedChangesRebalanced encounter entry for fleets

Rise of Piracy changes

addedAdded Maximum Encounter count for NPCs
removedDuring loading, the code will check for excessive Encounter spawns and remove them, for retroactive fixing of campaigns.
changedRebalanced encounter entry for fleets

Due to the changes in a recent patch, the NPC's were able to find targets a lot more often now causing a spike in Encounters at some difficulties. Sometimes stacking too much early on.

New

  • Added Maximum Encounter count for NPCs

Fixes

  • During loading, the code will check for excessive Encounter spawns and remove them, for retroactive fixing of campaigns.

Changes

  • Rebalanced encounter entry for fleets

Thank you to everyone on Discord and here on the Steam Forums who contributed to solving these issues :) I appreciate it.

https://discord.gg/Ws9fjmHP5U

Thanks, John

Source

Steam News / 19 June 2026

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