In this update3
Full notes
Full Rise of Piracy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Rise of Piracy changes
Due to the changes in a recent patch, the NPC's were able to find targets a lot more often now causing a spike in Encounters at some difficulties. Sometimes stacking too much early on.
New
Added Maximum Encounter count for NPCs
Fixes
During loading, the code will check for excessive Encounter spawns and remove them, for retroactive fixing of campaigns.
Changes
Rebalanced encounter entry for fleets
Thank you to everyone on Discord and here on the Steam Forums who contributed to solving these issues :) I appreciate it.
Thanks, John
Source
Changelog.gg summarizes and formats this update. How we read updates.
