Update log
Full Rise of Piracy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Maps
A new way to play as Brawler - if you've already chosen this class and are mid-way through the campaign, you can double-up the upgrades on your ships, but you'll be restricted to 5 ships if you lose any or wish to purchase some.
I also found a pretty major duplication issue with cannons so decided to release this early.
New
* Trees hit by splash damage now fall over. * Brawler class is now restricted to 5 ships maximum in your fleet but they are much stronger.
Fixes
* Fixed some starter-ship data inconsistencies. * Fixed some missing colliders on some Temperate maps - causing pathing & object avoidance issues. * Fixed an issue causing duplicate cannons on some ships. * Fixed issue with ships leaving the map and continuing indefinitely.
Changes
* Brawler class now does not require level ups to unlock crews. * Brawler class has a maximum upgrade level of 8 for ships and crew, and twice the maximum amount of upgrades.
Here is the link to the discord where most tracking / communication is happening: https://discord.gg/Ws9fjmHP5U
Enjoy!
Source
