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Steam News15 May 20206y ago

Rise of Legions - Balance Patch and new Skins

Hey guys, here’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback!

Full notes

Full Rise of Legions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions83 changes1 removal
  • Balance
  • Store
  • Gameplay
  • Events
  • UI and audio
  • Maps
changedhere’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)
addedFeaturesNEW LEGENDARY SKIN: Morrtu, Vanisher of Nature (Brratu, Keeper of Nature)
addedFeaturesNEW LEGENDARY SKIN: Arthur, Wall of Storm (Lothar, Wall of Light)
addedFeaturesNEW LEGENDARY SKIN: Mephistus, Lord of Hell (Tyrus, Lord of Souls)
addedFeaturesNEW LEGENDARY SKIN: Optimus, The Righteous Walker (Atlas, The Recurring Walker)
addedFeaturesNEW SKIN: Blackrock Vanguards (Granite Vanguard)
Brratu increased health16001700Brratu increased health increased, buffhealth390385health decreased, nerfpercentage health gain40%30%percentage health gain decreased, nerfflat health gain8050flat health gain decreased, nerf

Rise of Legions changes

changedhere’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)
addedNEW LEGENDARY SKIN: Morrtu, Vanisher of Nature (Brratu, Keeper of Nature)
addedNEW LEGENDARY SKIN: Arthur, Wall of Storm (Lothar, Wall of Light)
addedNEW LEGENDARY SKIN: Mephistus, Lord of Hell (Tyrus, Lord of Souls)
addedNEW LEGENDARY SKIN: Optimus, The Righteous Walker (Atlas, The Recurring Walker)

Hey guys,

here’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)

Check out the full changelist below:

Features

  • NEW LEGENDARY SKIN: Morrtu, Vanisher of Nature (Brratu, Keeper of Nature)

  • NEW LEGENDARY SKIN: Arthur, Wall of Storm (Lothar, Wall of Light)

  • NEW LEGENDARY SKIN: Mephistus, Lord of Hell (Tyrus, Lord of Souls)

  • NEW LEGENDARY SKIN: Optimus, The Righteous Walker (Atlas, The Recurring Walker)

  • NEW SKIN: Blackrock Vanguards (Granite Vanguard)

  • Added 8 secret bonuscodes, have fun searching :)

  • Added visual effect to recently relocated targets

Bugfixes

  • Fixed missing icons of some high level players due to level up reward changes

  • Link to SCILL Play in the home screen now regards current language

  • Monk now respects silence for his purifying potion

  • Void Miasma now correctly effects (as it is no status effect) units with Surefire, legendaries and units which are immune to status effects

  • Monument of Light now affects Ground and Air units with his ability

  • Added the information to Echo Projectors ability that each reflection deals damage to the Echo Projector

  • MOAG added missing Surefire to the ability description as it always was immune to blinds

Balancing

  • Reduced slightly the difficulty of Co-Op Challenge Crystal

  • Brratu increased health from 1600 to 1700

  • Rootdude

  • - Reduced armor class from light to unarmored

  • - Reduced health from 390 to 385

  • Pulse of the Forest

  • - Reduced percentage health gain from 40% to 30%

  • - Reduced flat health gain from 80 to 50

  • Woodwalker reduced health from 115 to 85

  • Spore reduced damage from 87 to 80

  • Evolve Oracle increased initial Oracle health from 40% to 60%

  • Evolve Thistle reduced mana cost from 150 to 100

  • Mulchdigger

  • - Added Evasion

  • - Reduced health from 490 to 365

  • Sapling Charge reduced mana cost from 250 to 200

  • Thistle increased health from 30 to 32

  • Footman reduced health from 32 to 27

  • Archer

  • - Reduced health from 21 to 19

  • - Reduced damage from 20 to 19

  • Priest

  • - Increased energy cost of heal from 4 to 5

  • - Reduced health from 60 to 53

  • Ballista reduced damage from 32 to 23

  • Avenger

  • - Reduced health from 215 to 180

  • - Reduced damage from 42 to 35

  • Promise of Life

  • - Increased range from 4 to 5

  • - Increased charges from 8 to 12

  • Oppressor

  • - Reduced health from 145 to 120

  • - Reduced damage from 31 to 21

  • MOAG

  • - Reduced health from 190 to 155

  • - Reduced damage of Yamato Cannon from 350 to 275

  • Relocate

  • - Increased time between teleports of a target from 15s to 20s

  • - Reduced healing and regeneration from 50% to 40% for stage I and healing from 50% to 40% for stage II

  • Factory Reset reduced target count from 12 to 8

  • Breacher increased damage from 11 to 12

  • Energy Rift increased range from 11 to 14

  • Inverse Gravity reduced mana cost from 130 to 110

  • Conductor

  • - Increased health from 145 to 165

  • - Increased damage from 110 to 120

  • Orbital Strike reduced mana cost from 160 to 130

  • Gatling Drone increased health from 70 to 90

  • Frenzy increased mana cost from 90 to 100

  • Void Bane

  • - Increased maximum energy from 8 to 14

  • - Reduced health gained per soul from 25 to 15

  • - Reduced health from 205 to 190

  • Skeleton Archer reduced damage from 18 to 16

  • Frostgoyle reduced damage from 48 to 42

  • Shatter Ice

  • - Increased damage to frozen buildings from 500 to 800

  • - Reduced mana cost from 200 to 190

  • Tyrus reduced health from 485 to 390

  • Soul Altar

  • - Reduced Soul Vortex range from 60 to 40

  • - Reduced Soul Vortex cooldown from 3s to 1s

  • - Removed Soul doubling on Soul Vortex

  • - Increased Soul Donor range from 8 to 12

  • Crystal Overseer

  • - Reduced range from 8 to 6

  • - Increased damage from 63 to 69

  • Stone Weaver

  • - Increased armor from unarmored to light

  • - Increased health from 41 to 46

  • - Increased damage from 11 to 13

  • Granite Scout increased health from 82 to 110

  • Crystal Shrine

  • - Increased health from 230 to 275

  • - Increased damage from 22 to 30

  • Echoes of the Future increased duration from 20s to 30s

  • Crystal Chanter

  • - Increased attack speed buff from 20% to 30%

  • - Increased armor class from unarmored to light

  • - Increased health from 60 to 90

  • - Reduced buff cooldown from 4s to 2s

  • Granite Vanguard

  • - Increased armor class from light to medium

  • - Reduced health from 190 to 170

  • Granite Bouncer

  • - Increased health from 655 to 770

  • - Reduced damage from 190 to 110

  • - Reduced attack cooldown from 2.8s to 1.7s

  • Petrify

  • - Reduced mana cost from 130 to 110

  • - Increased healing from 5 to 10

  • Crystal Enforcer reduced time to charge from 10s to 8s

  • Crystal Observer

  • - Increased armor class from unarmored to medium

  • - Reduced health from 130 to 97

  • - Reduced range from 8 to 6

  • - Reduced damage from 47 to 35

  • - Added doubleshot

  • Stone Circle

  • - Reduced mana cost from 110 to 100

  • - Increased ability/spell damage reduction from 50% to 80%

  • - Increased damage modification from 15 to 20

  • Crystal Crescendo

  • - Increased health from 250 to 285

  • - Increased damage from 12 to 16

  • Crystal Temple

  • - Reduced damage from 120 to 83

  • - Added doubleshot

  • Earthquake reduced mana cost from 250 to 200

You can keep up to date by following us on Twitter and Facebook:

https://twitter.com/Rise_Of_Legions https://www.facebook.com/RiseOfLegions

As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!

http://riseoflegions.com/discord

Source

Steam News / 15 May 2020

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