Full notes
Full Rise of Legions update
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What changed
- Events
- Performance
- Store
- Balance
- Gameplay
Rise of Legions changes
Hey guys,
we are happy to announce our partnership with 4Players to enable you all to use Scill Play with Rise of Legions. There will be a lot of challenges, achievements and leaderboards you can take and of course rewards for completing them. Just download the app or go to the web client of Scill Play, play as usual and head out for the challenges, which will be even more extended in the future.
There is community tournament upcoming at the 19th April, so ensure to join our Discord and gain ingame rewards!
Additionally we analysed you feedback and the card performance and made up a balancing patch going live with the Scill Play integration.
Check out the full list of changes below:
Features
We are now cooperating with Scill Play (https://scillplay.com/), where you can fulfill challenges to gain even more rewards
We added a lot of new icons to the shop, so everyone find his or her favorite one
Bugfixes
Earthquake now prevents other legendary cards from being played while active
Frenzy now show the correct attack speed when used on a card
Balancing
Rootdude reduced health from 425 to 390
Thistle
- Increased health from 27 to 30
- Increased damage from 14 to 15
Pulse of the Forest increased mana cost from 130 to 140
Sapling Charge reduced mana cost from 280 to 250
Archer reduced health from 25 to 21
Footmen reduced health from 36 to 32
Priest increased energy cost of Enchantment: Armor from 3 to 4
Ballista
- Reduced number of heals of Light Overcharge from 4 to 2 (each hitting up to 2 targets)
- Reduced damage from 35 to 32
Breacher
- Is now a siege unit
- Increased damage from 10 to 11
Orbital Strike reduced mana cost from 180 to 160
MOAG increased health from 155 to 190
Echo Projector increased health from 205 to 260
Frenzy
- Reduced attack speed bonus for ranged units from 200% to 150%
- Increased heal for melee units from 50 to 70
Soul Altar
- Reduced cooldown of Soul Vortex from 4s to 3s
- Increased health from 230 to 570
Frost Shock reduced mana cost from 130 to 120
Frostgoyle reduced damage from 54 to 48
Tyrus reduced damage from 81 to 65
Void Bane reduced health from 230 to 205
Petrify reduced mana cost from 140 to 130
Stone Circle reduced mana cost from 130 to 110
Earthquake reduced mana cost from 280 to 250
Crystal Crescendo
- Increased health from 230 to 250
- Increased damage from 11 to 12
Crystal Overseer increased damage from 54 to 63
Crystal Temple increased damage from 93 to 120
Crystal Vanguard increased damage from 17 to 22
Granite Bouncer increased damage from 150 to 190
Crystal Enforcer
- Is now a siege unit
- Increased melee damage from 52 to 78
- Increased health from 270 to 405
Crystal Chanter increased damage from 26 to 46
Crystal Observer increased health from 105 to 130
Granite Scout now has Spell Immune
Stone Weaver
- Reduced damage from 18 to 11
- Deals now siege damage and is a siege unit
- Increased health from 34 to 41
We hope you like these good news! We’re very much looking forward to your feedback, so please let us know what you think!
You can keep up to date by following us on Twitter and Facebook:
https://twitter.com/Rise_Of_Legions https://www.facebook.com/RiseOfLegions
Join us on the Discord to share your opinion, chat or just hangout!
Source
Changelog.gg summarizes and formats this update. How we read updates.
