Full notes
Full Riot Street update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
Riot Street changes
New build is online and we are testing new patch with following updates:
Fixed bug with being able to unequip a weapon multiple time with the mouse wheel
Fixed bug with loadout changes not waiting until next spawn
Fixed bug with players not joining teams properly when too many players were in game
Fixed end of match issues with floating text boxes, players running in place and floating arms
Fixed bug where the player would leave a corpse at the start of a match
Fixed issue where sleeves could be missing on spawn
Fixed incorrect physics models being used for dropped weapons
Added negative score prevention to the new team scoring system
Fixed bug with gun attack animations not being loaded in packaged games
Fixed bug with the status screen not showing when joining a lobby
Fixed bug with the player count for lobbies being force to 16 instead of 12
Fixed bug with grenades spawning in the wrong locations
Removed weapon info from the HUD while using grenades and knives
Fixed bug with sleeves not loading on clients
Fixed bug where the main menu loadout screen wouldn't populate in packaged games
Fixed bug where players would not have any items after a map change
Fixed bug where the mask and hat wouldn't load on players
Source
Changelog.gg summarizes and formats this update. How we read updates.
