Update history
Latest Ringleaders updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Ringleaders
Dev Diary #9: Narrative Design
The story behind Ringleaders Our narrative designer walks us through the process of creating the world of Carillon. She was given the setting, style and main objective and used those elements to compose a narrative that…
Announcement - Ringleaders
Dev Diary #8: Boss Bombs!
Boss Bombs! One of our game developers walks us through testing and developing a new attack set for one of our bosses. We are playtesting! Join our discord to chat with the developers, test the game and become a part of…
Announcement1 changeGameplay - Ringleaders
Dev Diary #7: Silhouette Study
Announcement - Ringleaders
Dev Diary #6: Modular Building in Blender
Modular Building in Blender As a small indie development team we have to be precious with our time. To maximize our output, we built a library of modular buildings that allow us to kit bash these levels fairly quickly.…
Announcement1 changeGameplay - Ringleaders
Dev Diary #5: Building our Tutorial Scene
Buillding A Tutorial We are about to release an in-game tutorial so that our playtesters can get a good sense of the game before embarking on a mission in Carillon. Our game artist used blender for modeling and making a…
Announcement1 changeMaps - Ringleaders
Dev Diary #4: Creating Stylized Explosion VFX in Unity!
Our VFX specialist wrote this blog on stylized explosions! You can read the full article and view the images he is referencing here: Dev's take on stylized VFX in Unity Creating Stylized Explosion VFX in Unity! Ryan Bra…
Announcement - Ringleaders
Stream with the Development Team!
Building in Public Our head of game development is playing the game with the rest of our team! Join us as they talk bugs, updates, performance fixes and game loop. Ringleaders is an exhilarating, cooperative, twin stick…
Announcement1 changePerformance - Ringleaders
Dev Diary #3: How We Began
Testing a new game in Tabletop Simulator Before we started building Ringleaders we wanted to ensure the core game was solid, fun, and playable. In order to test this with a large group we created a “paper” prototype usi…
Announcement3 changesGameplay

