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Steam News23 October 20223y ago

Update 0.18.2.9 - Homing Torpedoes

Torpedoes torpedo trail made slightly more prominent. torpedo indicators simplified to colored distance markers only, for now. torpedo full acceleration now held for 75% of the travel phase.

In this update4

Full notes

Full Rikki Kuu update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes0 removals
  • Gameplay
  • Balance
  • Maps
changedTorpedoesarmed torpedoes will now thrust-vector towards drones they choose nearest to their line of sight.
changedTorpedoestorpedo acceleration profile changed, larger torpedoes = longer ranged & faster.
changedTorpedoestorpedo damage profile changed, large torpedoes will only do 2x more damage than smalls, roughly.
changedCameracamera zoom step doubled, 4 zoom stages in & out now allowed.
changedCameracamera starting view angle increased 50%.
addedEnemiesenemy designs now have shield boosters, greenhorn & yellowdog have been given more firepower.

Rikki Kuu changes

changedarmed torpedoes will now thrust-vector towards drones they choose nearest to their line of sight.
changedtorpedo acceleration profile changed, larger torpedoes = longer ranged & faster.
changedtorpedo damage profile changed, large torpedoes will only do 2x more damage than smalls, roughly.
changedcamera zoom step doubled, 4 zoom stages in & out now allowed.
changedcamera starting view angle increased 50%.

Torpedoes

  • torpedo trail made slightly more prominent.

  • torpedo indicators simplified to colored distance markers only, for now.

  • torpedo full acceleration now held for 75% of the travel phase.

  • armed torpedoes will now thrust-vector towards drones they choose nearest to their line of sight.

  • torpedo acceleration profile changed, larger torpedoes = longer ranged & faster.

  • torpedo damage profile changed, large torpedoes will only do 2x more damage than smalls, roughly.

  • torpedo rotational dampening has been greatly lowered, launch spin will matter a lot now.

Camera

  • the camera chases the drone more closely now, should be harder to push the drone you're piloting off-camera.

  • camera zoom step doubled, 4 zoom stages in & out now allowed.

  • camera starting view angle increased 50%.

Enemies

  • enemy difficulty lowered considerably, reaching wave 5 should be attainable with most drone designs now.

  • enemy designs now have shield boosters, greenhorn & yellowdog have been given more firepower.

Bugs

  • bugfix: shield module wasn't correctly textured outside of the drone builder.

  • bugfix: shield module selection hitbox in drone builder was too small.

  • bugfixshadow banding should be less frequent but unfortunately still present sometimes when a new world is generated - regenerating the world / starting another attempt usually fixes it, we're still looking into a permanent solution.

Source

Steam News / 23 October 2022

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