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Steam News13 May 20251y ago

0.4.12

0.4.12 Greetings! More quality of life improvements. We continue to work on 1.0 content but want to improve the UI/Player experience for Early Access.

In this update2

Full notes

Full Rightfully, Beary Arms update

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What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
changed0.4.12Greetings! More quality of life improvements. We continue to work on 1.0 content but want to improve the UI/Player experience for Early Access. We just got back from PAX East and are excited to continue work on 1.0. Thank you to everyone who stopped by the booth and said hi! Your support means the world to us.
changedUIWeapon stats ui has been overhauled to give better insights into how weapons are being modified.
changedUIAim assist has been reworked and improved for controller.
addedRuntimesRuntimes can now be rejected at the time of pick up, similar to how augs work

Rightfully, Beary Arms changes

changedGreetings! More quality of life improvements. We continue to work on 1.0 content but want to improve the UI/Player experience for Early Access. We just got back from PAX East and are excited to continue work on 1.0. Thank you to everyone who stopped by the booth and said hi! Your support means the world to us.
changedWeapon stats ui has been overhauled to give better insights into how weapons are being modified.
changedAim assist has been reworked and improved for controller.
addedRuntimes can now be rejected at the time of pick up, similar to how augs work

0.4.12

Greetings! More quality of life improvements. We continue to work on 1.0 content but want to improve the UI/Player experience for Early Access. We just got back from PAX East and are excited to continue work on 1.0. Thank you to everyone who stopped by the booth and said hi! Your support means the world to us.

UI

  • Weapon stats ui has been overhauled to give better insights into how weapons are being modified.

  • Aim assist has been reworked and improved for controller.

Runtimes

  • Runtimes can now be rejected at the time of pick up, similar to how augs work

  • When Runtimes are maxed out, picking up another runtime will give a choice of three runtimes. Each runtime choice will replace a randomly acquired runtime.

Source

Steam News / 13 May 2025

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