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Steam News16 January 20265mo ago

RIG Riot Demo Launch

Hey folks, RIG Riot's demo is out now! Check it out and let me know what you think- I really hope you enjoy it.

Full notes

Full RIG Riot update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks, RIG Riot's demo is out now! Check it out and let me know what you think- I really hope you enjoy it. -Sage Patch Notes from Latest Playtest Version

What changed

2 fixes6 additions7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedAdded rerolls for upgrades and augments, unlockable via settlement upgrades
addedAdded 5 new Volatile Mods
addedAdded a photosensitivity warning
addedAdded a small animation that plays when upgrade options appear
addedAdded a small invincibility period after closing the upgrade menu
changedAdjusted upgrade menu visuals

RIG Riot changes

addedAdded rerolls for upgrades and augments, unlockable via settlement upgrades
addedAdded 5 new Volatile Mods
addedAdded a photosensitivity warning
addedAdded a small animation that plays when upgrade options appear
addedAdded a small invincibility period after closing the upgrade menu

Features/Content

  • Added rerolls for upgrades and augments, unlockable via settlement upgrades

  • Added 5 new Volatile Mods

Changes

  • Added a photosensitivity warning

  • Retaliation Clause now fires a homing Nanite projectile instead of simply applying the nanite status

  • Retaliation Clause and Infernal Cycle projectiles now attempt to choose an initial homing target

  • Added a small animation that plays when upgrade options appear

  • Added a small invincibility period after closing the upgrade menu

  • Adjusted upgrade menu visuals

  • Improved game feel effects upon dealing damage to enemies

  • Added a sound that plays upon equipping a different part in the garage

  • Replaced various placeholder assets in The Wastes

  • Adjusted hotspots to reduce enemies spawning outside the navigable area

Balance

  • Increased damage dealt by Energy Blade

Note: Originally this was balanced around the player using both the held hit and the swing hit but in reality almost nobody uses the held hit so that will just be a bonus for those who put in the extra effort

Bug Fixes

  • Fixed wrong music playing after creating a new profile

  • Attempted fix to prevent enemies from being inactive after spawning

  • Further fixes to prevent melee weapons from getting stuck

  • Fixed the stats of some RIG sets being wrong

Note: Assassin had its targeting range and melee correction stats mixed up

  • Improved enemy RIG behavior when the player is flying above them

Source

Steam News / 16 January 2026

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