Full notes
Full Riftania update
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Repeated intro
Hello Riftanians!
What changed
- Store
- Balance
- UI and audio
Riftania changes
Earlier in the week I realized the Travelling merchant random shop was broken and changed no matter what when you talk to him, this is now fixed to only change once the days are different!
Rift Materia:
For some reason it seems that the Rift Materia given is so slow so I have buffed the Rift Materia:
From 1 RM per action to 2 - From 20-40 RM per kill to 50-70 - Added Rift Materia Satchel drop chance to multiple enemies + all dungeon bosses - Slightly Buffed Rift Materia from Dungeon Bosses - Added 500 Rift Materia after defeating the Rivals each time! - Added 250 Rift Materia for killing Living Augmentations! - Added a 25% RIft Materia buff to Vampires and Werewolf subclass
Fixes:
Added Vamperwulf drop table (overlooked) - Fixed Gale Push only hitting 1x instead of 2! - Smith's Random Tool was costing 8 Teht Tokens due to a typo, now this is fixed! - Removed another reference to Rift Walker
Source
Changelog.gg summarizes and formats this update. How we read updates.
