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Steam News12 November 20214y ago

Beta Update 20211112

A few small balance and modding changes to the beta: Modding: Game now checks that all elements of the spell list are actually spells before launch (ah typ) A few balance changes: Mercurize Initial max charges 8->6 Ligh

Full notes

Full Rift Wizard update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
changedA few small balance and modding changes to the beta:
changedModding: Game now checks that all elements of the spell list are actually spells before launch (ah typ)
changedA few balance changes: Mercurize Initial max charges 8->6
changedLightnign Spire Now the arcs hit cells adjacent to the targets as well as along the beam (hopefully less awkward to actually deal damage with this now)
changedOther balance: Gold Drake Dragon Mage upgrade cost 6->4 cooldown 15->8
few balance changes: Mercurize Initial max charges86few balance changes: Mercurize Initial max charges decreased, nerfOther balance: Gold Drake Dragon Mage upgrade cost64Other balance: Gold Drake Dragon Mage upgrade cost decreased, nerfGold Drake Dragon Mage upgrade cost 6->4 cooldown158Gold Drake Dragon Mage upgrade cost 6->4 cooldown decreased, buff

Rift Wizard changes

changedA few small balance and modding changes to the beta:
changedModding: Game now checks that all elements of the spell list are actually spells before launch (ah typ)
changedA few balance changes: Mercurize Initial max charges 8->6
changedLightnign Spire Now the arcs hit cells adjacent to the targets as well as along the beam (hopefully less awkward to actually deal damage with this now)
changedOther balance: Gold Drake Dragon Mage upgrade cost 6->4 cooldown 15->8

A few small balance and modding changes to the beta:

Modding: Game now checks that all elements of the spell list are actually spells before launch (ah typ)

A few balance changes: Mercurize Initial max charges 8->6

Lightnign Spire Now the arcs hit cells adjacent to the targets as well as along the beam (hopefully less awkward to actually deal damage with this now)

Other balance: Gold Drake Dragon Mage upgrade cost 6->4 cooldown 15->8

Source

Steam News / 12 November 2021

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