Full notes
Full Rift Wizard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Early Access for RW2 begins today.
The game is quite similar to RW1, using the most of the existing graphical assets and a slightly modified game engine. I wanted to focus on making the game better rather than newer, and on serving the existing player base rather than chasing new ones. IMO the game is a very big improvement on the first.
A quick summary of the most significant changes for veteran RW1 players considering making the jump:
New equipment system. Find and equip staves, robes, and other equipment. Replaces shrines. - 31 new spells - 28 new skills - Most spells have reworked upgrades (one per spell rather than piecemeal) - Free HP refill and portal reroll at end of each level. - New procedural boss generation system - New multi-tile boss monsters - Compressed level curve - Larger level size if your monitor supports it
You can check it out here.
I hope you enjoy playing it as much as I enjoyed making it :)
-Dylan
Source
Changelog.gg summarizes and formats this update. How we read updates.
