In this update3
Full notes
Full Rift of the NecroDancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Server
- Fixes
- UI and audio
Rift of the NecroDancer changes
Mic check! 1-2. I know it’s Wednesday, but it’s time to get funky with the OFFICIAL Friday Night Funkin’ Music Pack featuring SIX new Rhythm Rifts by Kawai Sprite:
Rift of the NecroDancer Friday Night Funkin Music Pack
And let’s not forget, we also dropped a FREE UNBEATABLE track in Rift to celebrate UNBEATABLE ’s launch yesterday. UNBEATABLE is also adding a couple of free Rift tracks into their game too. We’re SO psyched to be a part of their launch!
Rift of the NecroDancer UNBEATABLE WORN OUT TAPES tallyho version peak divide ft Rachel Lake
These are the last two drops of 2025! What a year! We hope you’re enjoyed all the collabs we’ve been dropping. We’re looking forward to another exciting year in 2026~
Patch 1.11.1 Notes
🔁 Changes
Improved latency on a track by track basis
Offsets were tweaked for some tracks that were deemed particularly 'drifty' - the changes should help songs feel more accurate
Balanced the volume on some tracks
⚒️ Fixes
Fixed issues with overlapping or misplaced enemies on a few older tracks. This was done very carefully to preserve scoring potential
Twombtorial Impossible had a misplaced slime (beat 164)
Spookhouse Pop Impossible had overlapping monsters (beat 325)
Amalgamaniac Easy had misplaced enemies (beat 250-280)
Eldritch House Impossible had misplaced enemies (beat 23, beat 54, beat 165)
Fixed incorrect subdivisions on the following tracks
Count Funkula Impossible
Eldritch House Impossible
Fix missing visual cues on Hard difficulty for the Lunch Rush minigame
Fixed localization issues in profiles
Source
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