Full notes
Full Rift Keeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Steam post image Hey folks! Thanks to everyone for their feedback! Patch 1.01 is live;
Japanese localization is here!
Enemy AI improvements, enemies will now wait for a tiny bit before rushing towards the player.
Improvements to dodge, dodging is now much more viable and the player is invincible to melee attacks while performing dodge.
Added option to pause screen to lower or increase sound without having to go back to main menu.
DS4 (Playstation 4) controllers are not working as intended as of now. All other controllers(Xbox 360, One, and others supporting Xinput) should work fine.
Source
Changelog.gg summarizes and formats this update. How we read updates.
