Full notes
Full Rift Keeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
- Gameplay
- Balance
addedDungeons now have multiple exit points to prevent players from getting lost after clearing it!
changedIncreased difficulty modifier from 0.30x to 0.40x.
changedIncreased damage received from ranged enemies. (Archer, Mage etc.)
changedIncreased overall damage of bosses.
Dungeons now have multiple exit points to prevent players from getting lost after clearing it!
Increased difficulty modifier from 0.30x to 0.40x.
Increased damage received from ranged enemies. (Archer, Mage etc.)
Increased overall damage of bosses.
Minor bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
