Full notes
Full Rider Valkyries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Maps
- Performance
Rider Valkyries changes
Based on feedback from some friends, I've made the following updates. The current demo offers significantly improved gameplay—you're welcome to try it out!
- Improved hit feedbackAdded real-time sound effects to make combat more impactful and immersive.
Police are in! What’s a violent motorcycle game without the cops? Be careful not to get caught by the police ladies—they’ll throw you in jail for a big communal meal! Of course... you could also dominate them if you prefer.
Collision logic added: Knocking girls off their bikes now heals you. Didn’t see that coming, did you? (But remember: it's just a game—don't try this in real life!)
Vehicles added: They're heavy and tough. You're squishy and fast. Be careful not to get hit, or you'll go flying! Safety first—unless you like being laughed at by your friends.
- Camera improvedReduced motion sickness during ragdoll-style collisions.
- Lighting tweaksFixed overexposure issues in some scenes.
Stuck bug fixes: Optimized terrain and object colliders to prevent getting trapped.
- Map collision optimizationReduced small-object collisions for smoother driving.
Victory & restart logic: Now you can officially win (and start over) the game.
- Control remapAdjusted key settings to match the classic Road Rash feel.
- Melee & kick animations tunedImproved the rhythm and timing of attacks.
Weapon pickup system added: Defeat other riders to get weapons!
Source
Changelog.gg summarizes and formats this update. How we read updates.
