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Steam News4 June 20215y ago

Patch Notes - 210406

Added: • New ingame screens (TV and monitors). • New Background camera movement in Leaderboards scene. Fixed Issues: • Fixed a bug where killing a heavy with a red shield would score less than a blue shield.

Full notes

Full Ricky Recharge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
addedAdded: • New ingame screens (TV and monitors). • New Background camera movement in Leaderboards scene.
fixedFixed Issues: • Fixed a bug where killing a heavy with a red shield would score less than a blue shield. • Fixed stutter in Titlescreen by Temporary removing vsync in this scene. • Reduced the height of the main character collider. • Broken doors can no longer be reset manually. • Droppod door will no longer get stuck. • Fixed cursor showing in the middel of the screen (main scene). • Removed the option to reset wire physics. • Achievement requirements set for "No need to escalate" & "Confidence". • Updated Leaderboard scene to reflect changes made in main level. • Debugmode "Object at mouse position"now properly hides/unhides cursor. • Removed electric noise in leaderboard scene. • Fixed Chargestation model in Leaderboard scene. • Fixed shield looping Sound.(currently off) • Powerups will now correctly reset when player exits via the Pausemenu. • Stripped build from unused assets.
changedPerformance: • Updated all deprecated code. • Optimised various code. • Replaced GIF players with WebM video.

Ricky Recharge changes

addedAdded: • New ingame screens (TV and monitors). • New Background camera movement in Leaderboards scene.
fixedFixed Issues: • Fixed a bug where killing a heavy with a red shield would score less than a blue shield. • Fixed stutter in Titlescreen by Temporary removing vsync in this scene. • Reduced the height of the main character collider. • Broken doors can no longer be reset manually. • Droppod door will no longer get stuck. • Fixed cursor showing in the middel of the screen (main scene). • Removed the option to reset wire physics. • Achievement requirements set for "No need to escalate" & "Confidence". • Updated Leaderboard scene to reflect changes made in main level. • Debugmode "Object at mouse position"now properly hides/unhides cursor. • Removed electric noise in leaderboard scene. • Fixed Chargestation model in Leaderboard scene. • Fixed shield looping Sound.(currently off) • Powerups will now correctly reset when player exits via the Pausemenu. • Stripped build from unused assets.
changedPerformance: • Updated all deprecated code. • Optimised various code. • Replaced GIF players with WebM video.

Added: • New ingame screens (TV and monitors). • New Background camera movement in Leaderboards scene.

Fixed Issues: • Fixed a bug where killing a heavy with a red shield would score less than a blue shield. • Fixed stutter in Titlescreen by Temporary removing vsync in this scene. • Reduced the height of the main character collider. • Broken doors can no longer be reset manually. • Droppod door will no longer get stuck. • Fixed cursor showing in the middel of the screen (main scene). • Removed the option to reset wire physics. • Achievement requirements set for "No need to escalate" & "Confidence". • Updated Leaderboard scene to reflect changes made in main level. • Debugmode "Object at mouse position"now properly hides/unhides cursor. • Removed electric noise in leaderboard scene. • Fixed Chargestation model in Leaderboard scene. • Fixed shield looping Sound.(currently off) • Powerups will now correctly reset when player exits via the Pausemenu. • Stripped build from unused assets.

Performance: • Updated all deprecated code. • Optimised various code. • Replaced GIF players with WebM video.

Source

Steam News / 4 June 2021

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