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Steam News2 May 20233y ago

Changelog for v18!

Changelog for v18: Yes yes, that's right. I provided a patch shortly after launch. You're all welcome. Honestly I can't remember some of the stuff I changed, but probably not too important.

Full notes

Full RICE - Repetitive Indie Combat Experience™ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions3 changes3 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
changedChangelog for v18: Yes yes, that's right. I provided a patch shortly after launch. You're all welcome. Honestly I can't remember some of the stuff I changed, but probably not too important.
fixedMemory Leaks fixed
addedOptions screen has been categorised to make space for new options
addedAdded Vertex Buffer Option (if you're getting blank screens on fullscreen this may help)
addedAdded options to configure bloom's quality/performance, with the ability to turn it off
changedThere's now an option to turn off some shader effects

RICE - Repetitive Indie Combat Experience™ changes

changedChangelog for v18: Yes yes, that's right. I provided a patch shortly after launch. You're all welcome. Honestly I can't remember some of the stuff I changed, but probably not too important.
fixedMemory Leaks fixed
addedOptions screen has been categorised to make space for new options
addedAdded Vertex Buffer Option (if you're getting blank screens on fullscreen this may help)
addedAdded options to configure bloom's quality/performance, with the ability to turn it off

Changelog for v18: Yes yes, that's right. I provided a patch shortly after launch. You're all welcome. Honestly I can't remember some of the stuff I changed, but probably not too important.

  • Memory Leaks fixed

  • Options screen has been categorised to make space for new options

  • Full Screen Option

  • 4K Option, doubles the view of the game, a temporary fix

  • Added Vertex Buffer Option (if you're getting blank screens on fullscreen this may help)

  • Added options to configure bloom's quality/performance, with the ability to turn it off

  • There's now an option to turn off some shader effects

  • Added a fall back for alt+f4 to quit the game

  • The time it takes to commit to ending a run is now twice as quick

  • Grouped Slimes on higher personality ascension should no longer nuke you on death when they split

  • Optimised bloom

  • Enemies no longer shrink to the point of being invisible when inside blackholes

  • Enemies within blackhole no longer push eachother

  • Added third tier of Aim(Accuracy), adjusted Perfect Aim.

  • Added 2 'secret' cards. (they're useless)

  • Coin halo now autocollects after a while (I know it was pretty but it has to go)

  • Fixd sum typos

If you've got feedback, pop into our Discord. There's some decently cool people there who would possibly listen to you.

See ya, Pirate-Rob

Source

Steam News / 2 May 2023

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