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Steam News12 March 20263mo ago

Balance Patch Notes - v0.2.5

Welcome to the first of many balance patches for Ribbit Rogue! I want this game to be challenging, but it seems right now the demo may be skewed just a little bit too hard.

Full notes

Full Ribbit Rogue update

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What changed

0 fixes1 addition14 changes0 removals
  • Balance
  • Events
  • Gameplay
changedWelcome to the first of many balance patches for Ribbit Rogue!
changedI want this game to be challenging, but it seems right now the demo may be skewed just a little bit too hard. This patch will hopefully make it feel like a more well balanced fair experience that still proves to be a challenge for players. I don't want to make too many large changes now, but I'll keep an eye on how things are looking moving forward. As always, your feedback is extremely helpful in making this game as great as it can be!
changedReduced mosquito health
changedReduced fox health
changedReduced green slime health
changedReduced blue slime health
anchor heal amount2025anchor heal amount increased, buffarrow damage45arrow damage increased, buff% of health restored by harp25%50%% of health restored by harp increased, buffimpact status given by alarm bell57impact status given by alarm bell increased, buff

Welcome to the first of many balance patches for Ribbit Rogue!

I want this game to be challenging, but it seems right now the demo may be skewed just a little bit too hard. This patch will hopefully make it feel like a more well balanced fair experience that still proves to be a challenge for players. I don't want to make too many large changes now, but I'll keep an eye on how things are looking moving forward. As always, your feedback is extremely helpful in making this game as great as it can be!

Enemy Changes

-Weakened mushroom

-Reduced mosquito health

-Weakened mosquito

-Reduced fox health

-Weakened fox

-Weakened snail

-Reduced green slime health

-Reduced blue slime health

-Weakened blue slime

-Reduced boar health

-Made elites spawn later

Relic Changes

-Increased anchor heal amount from 20 -> 25

-Increased scroll xp increase from 1.25x -> 1.5x

-Increased arrow damage from 4 -> 5

-Increased % of health restored by harp from 25% -> 50%

-Increased impact status given by alarm bell from 5 -> 7

Dice Changes

-Improved ruby ring dice

-Added a new dice, shortsword, that starts in your pool replacing one of the broadswords

Source

Steam News / 12 March 2026

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