In this update2
Full notes
Full Ribbit Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Ribbit Rogue changes
The time has finally come for everyone to get to play Ribbit Rogue, as the first open playtest is finally ready. A lot has being going on with the development since the Steam page has gone up. The game looks and plays so much better, and with your help and feedback it can get even better. Now is the biggest time your feedback can impact the future of this game, so be sure to let me know what you think!
🧾Playtest Details
- Who has accessEveryone can play, there are no restrictions on who the playtest is available for!
- How long is it availableIt is only available for a limited time (February 20-22nd 2026) so be sure to try it out while you can!
How to join: Click "Request Access" on the Ribbit Rogue Steam page and that's it!
Will there be more playtests: Not necessarily, based on the feedback
🐸What's Included
Play through the first of two areas in a full run
Unlock 12 new dice and relics (progress carries over to the full game)
Only 1 of the planned 3 characters available
This playtest represents an early version of the game, so you might encounter bugs, balance issues, sound issues/missing sounds. Be sure to report any issues you encounter or give feedback either by using the in game reporting system, or by joining the discord. If there are any major issues I will make sure to get those fixed as quickly as possible.
Again, your feedback whether you like or dislike the game is massively important for the game to help it improve, and I look forward to hearing from you all!
Source
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