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Full Rhythmy update
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What changed
- Fixes
Rhythmy changes
Hi there!
We had much feedback on the difficulty of some levels, phases that were indeed, a bit harsh towards players. Our goal is to make a fun and enjoyable experience before anything else, but it also needs to be challenging!
So in order to make things as fair as we can, we decided to do a major rework on all levels, now, what does this mean?
All levels have been reworked, this means you might see major differences now, compared to what you previously played - We added more warnings, some elements were poping off too fast from sides of the screen, and most of them were unpredictable, so now you should see them better! - We toned down 'variance' - We added on some phases a little variance to make every play unique, what wasn't right, was the fact that you needed to be very lucky to pass some patterns, we definitely hope that with this patch, this has been majorly toned down. - We also fixed a few remaining bugs
These changes have been mostly suggested by the community, so if you want to participate in our development, make sure to join our Discord: Join our Discord!
Happy dodging!
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