HomeGamesUpdatesPricingMethodology
Steam News19 May 20261mo ago

Update 0.2.0 - Patch Notes

Notable Changes: A new song "ReviXy" has been added. A new difficulty level "Master" has been added, and a few songs already have corresponding note charts. Current difficulty ratings have been overhauled.

Full notes

Full RhythmStrike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions3 changes1 removal
  • Gameplay
  • Fixes
  • Server
addedA new song "ReviXy" has been added.
addedA new difficulty level "Master" has been added, and a few songs already have corresponding note charts.
changedCurrent difficulty ratings have been overhauled. The algorithm that determines player skill ratings has also been improved.
changedThe visual design of Slider Notes has been changed to reduce visual similarity with Strike Notes in certain situations.
addedFor all settings involving numbers, you can now set specific values more easily and also enter the numbers manually.
addedIn the Key Bindings settings, you can now select integrated presets that accommodate different preferences and keyboard sizes.

Notable Changes:

  • A new song "ReviXy" has been added.

  • A new difficulty level "Master" has been added, and a few songs already have corresponding note charts.

  • Current difficulty ratings have been overhauled. The algorithm that determines player skill ratings has also been improved.

  • Strike Notes are now more lenient regarding the position of the player character. This should make thin Strike Notes slightly easier to play.

  • The visual design of Slider Notes has been changed to reduce visual similarity with Strike Notes in certain situations.

  • For all settings involving numbers, you can now set specific values more easily and also enter the numbers manually.

  • In the Key Bindings settings, you can now select integrated presets that accommodate different preferences and keyboard sizes.

  • When using a mod to disable FX, the score reduction has been lowered from 5% to 3%.

Fixed Issues:

  • Communication with the backend server is now faster and more reliable.

  • By default, the mouse tracking can now extend beyond the Play Field boundaries to prevent drift after fast flick movements. This behavior can be reverted in the settings.

  • The mouse cursor no longer interferes with menu navigation when using the keyboard.

Source

Steam News / 19 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.