What changed
1 fix0 additions0 changes0 removals
fixedNew Features 1. Windowed / Fullscreen Switching A new “Display Mode” option has been added to the pause menu. You can now switch between fullscreen and windowed mode at any time. Windowed mode automatically keeps a clear 16:9 ratio without blur or stretching. 2. Paper Plane Control Improvements When the character is standing still, the facing direction and paper-plane aim now follow the mouse more accurately, making the throw more intuitive and flexible. Improvements & Fixes 1. Achievement trigger stability improved. Fixed rare cases where “all achievements” could be delayed or fail to pop. 2. Thread connection logic fixed. Resolved an issue where, after a connection was completed and the light turned off, the assist line could incorrectly treat it as a new connection start. 3. UI and interaction feedback enhanced. General polishing for clearer visual cues and smoother operation. Developer’s Note Thank you for all the recent feedback — I’ve gone through every single report.
Rewoven Self changes
fixedNew Features 1. Windowed / Fullscreen Switching A new “Display Mode” option has been added to the pause menu. You can now switch between fullscreen and windowed mode at any time. Windowed mode automatically keeps a clear 16:9 ratio without blur or stretching. 2. Paper Plane Control Improvements When the character is standing still, the facing direction and paper-plane aim now follow the mouse more accurately, making the throw more intuitive and flexible. Improvements & Fixes 1. Achievement trigger stability improved. Fixed rare cases where “all achievements” could be delayed or fail to pop. 2. Thread connection logic fixed. Resolved an issue where, after a connection was completed and the light turned off, the assist line could incorrectly treat it as a new connection start. 3. UI and interaction feedback enhanced. General polishing for clearer visual cues and smoother operation. Developer’s Note Thank you for all the recent feedback — I’ve gone through every single report.
New Features 1. Windowed / Fullscreen Switching A new “Display Mode” option has been added to the pause menu. You can now switch between fullscreen and windowed mode at any time. Windowed mode automatically keeps a clear 16:9 ratio without blur or stretching. 2. Paper Plane Control Improvements When the character is standing still, the facing direction and paper-plane aim now follow the mouse more accurately, making the throw more intuitive and flexible. Improvements & Fixes 1. Achievement trigger stability improved. Fixed rare cases where “all achievements” could be delayed or fail to pop. 2. Thread connection logic fixed. Resolved an issue where, after a connection was completed and the light turned off, the assist line could incorrectly treat it as a new connection start. 3. UI and interaction feedback enhanced. General polishing for clearer visual cues and smoother operation. Developer’s Note Thank you for all the recent feedback — I’ve gone through every single report.
This version is genuinely stable, and I’ll keep polishing details as we go.
Hope the update makes your experience smoother and more comfortable. Enjoy!