In this update4
Full notes
Full Revive & Prosper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Revive & Prosper changes
Hey Revivers,
Today is the day when your wishes come true!
We’re giving you the Fast Forward along with several fixes and improvements.
Here’s the full list of release notes:
Added a fast-forward feature with an integrated debugger for clear issues
The camera now focuses on factories with warnings after you click on them
Implemented multiple fixes to the soil cannon
Rebalanced vegetable growth and yields
Corrected storage issues; characters now transport items when filters are changed
Addressed issues with golems sometimes not recharging and becoming stuck during factory production
Adjusted decompose times for High-Tech golems
Added Space food to the Cauldron
Made minor adjustments to the value of items used in UFO encounters
Enhanced the visibility of electric cables
Made other minor rebalancing changes
Updated translations for better clarity
What's next?
We'll give you Atomic Plants and Orbital Stations in the next update. After this, Earth will be complete, and the gameplay will move to space – first to Earth's orbit, then to the Moon, and finally to Mars!
With the new environments, you'll still need to keep an eye on all the previously built bases to produce enough materials for the new ones.
We hope you will enjoy the Fast Forward feature and that you're looking forward to building your bases and automating in space.
Let us know in the comments or on Discord.
shootinka, Revive & Prosper
Source
Changelog.gg summarizes and formats this update. How we read updates.
