What changed
0 fixes1 addition0 changes0 removals
added#### v1.16 CHANGES | 2014/01/23 ####EFFECTS - Added more Retro+ visual enhancements. Weapon/attack/vehicle/character effects added, including rocket smoke trails and more. Certain weapons and vehicles now have more "oomph!". • JUMPING - You can now jump while in the middle of shooting or attacking and no longer need to wait until the attack has completed. • TV COLOR MODES - 7 new TV color modes added! Check them out! • KEYS - For WASD players, E can now be pressed to enter vehicles, V can be pressed to pick up objects. • SHADOWS - Sprite shadows now appear over background shadows for more contrast. • SWEAT TIME - Checkpoints added. • RETICLE - New reticle on targeted characters/objects. • FRAME LIMITER - Game now runs at the correct speed on all machines when using vsync. • RENDERER - DirectX swapchain updated for smoother graphics. • MISC TWEAKS - Too many to list!
Retro City Rampage™ DX changes
addedEFFECTS - Added more Retro+ visual enhancements. Weapon/attack/vehicle/character effects added, including rocket smoke trails and more. Certain weapons and vehicles now have more "oomph!". • JUMPING - You can now jump while in the middle of shooting or attacking and no longer need to wait until the attack has completed. • TV COLOR MODES - 7 new TV color modes added! Check them out! • KEYS - For WASD players, E can now be pressed to enter vehicles, V can be pressed to pick up objects. • SHADOWS - Sprite shadows now appear over background shadows for more contrast. • SWEAT TIME - Checkpoints added. • RETICLE - New reticle on targeted characters/objects. • FRAME LIMITER - Game now runs at the correct speed on all machines when using vsync. • RENDERER - DirectX swapchain updated for smoother graphics. • MISC TWEAKS - Too many to list!
Another big update. Lots of changes/tweaks. The upcoming 3DS version's received a lot of updates, so the PC version gets them too! More to come still!
#### v1.16 CHANGES | 2014/01/23 ####
• EFFECTS - Added more Retro+ visual enhancements. Weapon/attack/vehicle/character effects added, including rocket smoke trails and more. Certain weapons and vehicles now have more "oomph!". • JUMPING - You can now jump while in the middle of shooting or attacking and no longer need to wait until the attack has completed. • TV COLOR MODES - 7 new TV color modes added! Check them out! • KEYS - For WASD players, E can now be pressed to enter vehicles, V can be pressed to pick up objects. • SHADOWS - Sprite shadows now appear over background shadows for more contrast. • SWEAT TIME - Checkpoints added. • RETICLE - New reticle on targeted characters/objects. • FRAME LIMITER - Game now runs at the correct speed on all machines when using vsync. • RENDERER - DirectX swapchain updated for smoother graphics. • MISC TWEAKS - Too many to list!