Full notes
Full Retrace the Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Maps
- Balance
- Store
Retrace the Light changes
Official Version v1.0.2424 Update
Fixed an issue with the visual effects of electric pillars in the skill-learning Data Rift within Mirrormaze "TDS-UY4GA" (City Level).
Optimized the combat trigger location for a specific Data Rift in Mirrormaze "ONW-PBV3E" (Depression Level).
Improved the display of speaker names during dialogues.
Fixed a bug that could cause MemoFragments to not save properly after pickup in some cases.
Resolved a navigation issue in the graphics settings of the options menu.
Optimized potential stuck positions caused by collisions in most areas of Mirrormaze "ADZ-8K02L" (Mine Level) [Probability-based].
Improved cactus collision and damage type—they will no longer cause animation lock or stuck positions.
Fixed a bug related to the Retrace ability being usable during cube rotation sequences.
Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
Source
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