Full notes
Full Retrace the Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Balance
- UI and audio
- Store
Retrace the Light changes
Official Version v1.0.2385 Update
Optimized the display of Data Rifts for learning abilities on the map and added them to Data Rift statistics.
Fixed a bug where interacting with the electric pillar of the "Crab Tank" could cause it to sink into the ground.
Fixed a bug where the "Crab Tank" dealt insufficient damage in some cases and reduced its "allowable stopping angle."
Fixed a bug related to map entrance and exit connections.
Optimized the UI interaction performance of the Iteration System button.
Fixed a misalignment issue in the collection status display within the Mirrormaze Copy function.
Fixed a bug where controls were unresponsive after exiting the maintenance station.
Fixed a UI logic issue in the save interface.
Fixed an abnormal map focus problem.
Fixed an issue where large Data Rifts could not be fast-traveled to from the map.
Fixed UI overlap caused by delays during MemoFragment pickup.
Adjusted the functional interface of the maintenance station, temporarily removing the personal terminal and fast-travel buttons.
Attempted to fix a bug where the map interface and Iteration System interface overlapped.
Fixed a bug in Mirrormaze "ADZ-8K02L" (Mine Level) where alarms triggered despite MemoFragments not being fully collected.
Fixed a bug in Mirrormaze "ADZ-8K02L" (Mine Level) where circuits could be opened prematurely, causing progression errors.
【Spoiler Warning】Fixed a bug where saving at certain points during the battle with Qi prevented subsequent story triggers.
Thank you for purchasing and playing the official version of *Retrace the Light*. If you enjoyed the experience after completing the game, we'd greatly appreciate a positive review! For any questions or suggestions, feel free to share them in the comments section or our QQ group.
Source
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