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Steam News2 August 202614d ago

πŸ”§ Hotfix 1.1.4

Thank you for all your reports and feedback! ❀️ This hotfix focuses on multiplayer stability, performance improvements, balancing, and a variety of bug fixes.

In this update11

Full notes

Full Retail Rivals update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions14 changes0 removals
  • Performance
  • Server
  • Balance
  • Gameplay
  • Store
  • Fixes
fixedThank you for all your reports and feedback! ❀️ This hotfix focuses on multiplayer stability, performance improvements, balancing, and a variety of bug fixes.
changed🌐 Multiplayer ImprovementsImproved Steam multiplayer stability.
added🌐 Multiplayer ImprovementsAdded an emergency reconnect system with a timeout and rate limiting.
changed⚑ Performance & Network OptimizationsReduced network traffic by synchronizing customer and employee positions more efficiently.
changed⚑ Performance & Network OptimizationsOptimized synchronization of voting timers.
changedπŸ’° Gameplay ImprovementsImproved pricing balance.

Retail Rivals changes

fixedThank you for all your reports and feedback! ❀️ This hotfix focuses on multiplayer stability, performance improvements, balancing, and a variety of bug fixes.
changedImproved Steam multiplayer stability.
addedAdded an emergency reconnect system with a timeout and rate limiting.
changedReduced network traffic by synchronizing customer and employee positions more efficiently.
changedOptimized synchronization of voting timers.

Thank you for all your reports and feedback! ❀️ This hotfix focuses on multiplayer stability, performance improvements, balancing, and a variety of bug fixes.

πŸ“‹ Changelog

🌐 Multiplayer Improvements

  • Improved Steam multiplayer stability.

  • Added an emergency reconnect system with a timeout and rate limiting.

  • Better handling of connection losses and temporary Steam service issues.

⚑ Performance & Network Optimizations

  • Reduced network traffic by synchronizing customer and employee positions more efficiently.

  • Optimized synchronization of voting timers.

πŸ’° Gameplay Improvements

  • Improved pricing balance.

  • Customers now make smarter checkout decisions by preferring staffed registers and considering reachable queue positions.

  • Graffiti popularity penalties are now calculated and displayed correctly in the statistics.

  • Added a new"Loose Change"extra setting:

    • Enable cent amounts for prices.

    • Or round all prices to whole dollars.

πŸš— Vehicle Improvements

  • Fixed the purchase marker when buying vehicles.

πŸ›’ Customer Improvements

  • Customers now behave more naturally in various situations.

  • Improved overall customer AI.

  • Fixed an issue where the cash payment amount could overlap once it exceeded $1,000.

πŸ‘· Employee Improvements

  • General employee AI improvements.

🏬 Shop & Save Fixes

  • Fixed the Play button being blocked when existing save files were present.

  • Shop unlocks are now synchronized only after save files have been fully restored.

🦹 Thief Improvements

  • Fixed an issue where thieves could get stuck after transforming.

  • Added additional diagnostics to improve reliability.

πŸ—οΈ Building Improvements

  • Expanded placement validation to prevent objects from clipping into walls, floors, and ceilings.

  • Adjusted several shop building zones.

  • Added an additional storage zone.

🎨 UI Improvements

  • Updated the UI scaling mode of several player and main menu canvases to Expand.

  • Improved various UI elements.

🌸 Miscellaneous

  • Reworked four flower shelves.

  • Replaced Mesh Colliders with optimized Box Colliders.

  • Cleaned up display and shelf values.

❀️ Thank you for your continued support and all of your bug reports! Every update helps make Retail Rivals even better.

Source

Steam News / 2 August 2026

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