In this update5
Full notes
Full Retail Mage update
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What changed
- Gameplay
- Store
- UI and audio
- Fixes
Retail Mage changes
Salutations, Retail Mages
It’s that time of year again. The armies of last minute shoppers have smashed through MageMart’s gates. Push your crafting skills to the limits to complete the orders of waves of procedurally generated customers. It’s tough going as a solo Retail Mage, so bring your friends and get the executive team a fat bonus ensure every MageMart shopper gets the gift of their dreams!
New Game Mode: Holiday Blitz!
Holiday Blitz mode can be accessed from the main menu and features the following:
More customers, arriving more frequently.
Procedurally generated customers, so no game is ever the same.
A special holiday display area and snowfall vfx.
An attack action (’ T ’ key) for when you just need to vent some frustration.
New Feature: Session Customization
Session Customization allows you to modify your games in various ways. The following options are now available:
Blitz Mode: Customers spawn in waves of 3, every 2 minutes, up to a maximum of 10 concurrent customers. Customers only remain in the store for 7 minutes. Some customers are procedurally generated.
Christmas: Enables the holiday display area and snowfall vfx.
Punching: Enables the Punch action (’ T ’ key). Beware, NPCs will hit back and remember that you attacked them! Punch doesn’t affect objects.
Changes
A santa hat has been added as a hairstyle for player customization.
Added more narratively unique naming and descriptions to some objects.
Bug Fixes
Fixed an issue where the journal and customer reviews sometimes showed incorrect entries.
Fixed an issue where NPCs could sometimes become unresponsive.
Happy Holidays, Retail Mages! - The Jam & Tea Team
Source
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