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Steam News24 May 20261mo ago

Retail Hell v1.1.9 is live

Retail Hell v1.1.9 patch notes UX Improved ambiguous customer lines Removed double notification sound from Raven Bugs and stability Removed collision from hatch doors to prevent items getting stuck Removed a situation w

Full notes

Full Retail Hell update

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What changed

8 fixes2 additions8 changes7 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
changedUXImproved ambiguous customer lines
removedUXRemoved double notification sound from Raven
removedBugs and stabilityRemoved collision from hatch doors to prevent items getting stuck
removedBugs and stabilityRemoved a situation where the Raven would push items
removedBugs and stabilityRemoved Raven while on the game show
removedBugs and stabilityRemoved situation where Raven was getting stuck
Day 11: 10 seconds added to timer (275285Day 11: 10 seconds added to timer ( increased, buff

Retail Hell v1.1.9 patch notes

UX

  • Improved ambiguous customer lines

  • Removed double notification sound from Raven

Bugs and stability

  • Removed collision from hatch doors to prevent items getting stuck

  • Removed a situation where the Raven would push items

  • Removed Raven while on the game show

  • Removed situation where Raven was getting stuck

  • Fixed a collision on the right side of the counter

  • Changed position of items received from customers

  • Fixed colliders on some items moving when colliding against certain objects

  • Fixed a crash caused by Stalker

  • Fixed items going into the fridge electrical panel

  • Fixed certain sound effects not playing correctly

  • Players can no longer be cursed during the Trypophobia sequence

  • Fixed an issue where two coffee cups could become stuck in the coffee machine

  • Fixed a visual issue with the Provider during end-of-day

  • Fixed a bug that allowed players to cool sodas and Humans while the fridge was broken by using the electricity panel

Game balance

  • Tweaked difficulty curve on later days

  • Day 9Adjusted order of encounters
  • Day 1110 seconds added to timer (275->285) and player is given an extra $4
  • Day 12goal changed from $69 to $65 and timer extended by 20 seconds
  • Day 13goal changed from $75 to $69
  • Day 14: no longer given a free $9 at the beginning of the day

  • Improved extra time the stomach gives the player by 10 seconds

  • Added an extra 10 cents to the profit of sodas

  • Raven time lowered by 10 seconds

Source

Steam News / 24 May 2026

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