In this update6
Full notes
Full Retail Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
Retail Hell changes
Retail Hell v1.1.11 patch notes
Features:
Added Enhanced Rich Presence
UX and Balance:
Lowered Metal Head reward by 30 cents per skull
Monster's acceleration has been lowered slightly during the trypophobia sequence
Slightly increased light intensity and radius in the trypophobia tunnels
Bugs and stability:
Stalker can no longer be kicked with the red button
Trypophobia sequence no longer gives the player the achievement for surviving if they've been killed in the first encounter
Visuals:
Fixed a visual bug with the Blood Moon that slightly cut off the bottom of the sprite
Sprite optimization for Harvester and Stalker
Audio:
Fixed broken hot dog machine audio not being controlled by the global volume setting
Fixed cursed customer sound not being controlled by the global volume setting
Controls:
Fixed an error that occurred by pressing ESC on the level ending sequence.
Source
Changelog.gg summarizes and formats this update. How we read updates.
