In this update5
Full notes
Full Retail Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Store
- UI and audio
Retail Hell changes
Retail Hell's latest demo is LIVE NOW
Version 0.3.8 is here and brings to the table: ✅Bug fixes ✅Darker, creepier vibes and a new store look ✅The same horrendous creatures you know and love tapping at your window for beans and hotdogs
Check it out today! If you find any bugs report them over on our Discord
Full patch notes:
Retail Hell v0.3.8
Bug Fixes
Fixed issues where certain creature orders behaved incorrectly.
Cursed creatures now apply curses while you are preparing orders instead of after completion
Softlock with provider has been fixed
Some order errors have been corrected
Collisions of objects to not affect or collide with the player
Gameplay
Provider is now on top of the store, items fall from the ceiling to the floor
UX
Locked interactables now visually appear out of power until unlocked
Item prices are now displayed when hovering over items for clearer purchasing decisions
End of day now is disabled when you have enough money to buy another day of service
End screen now displays the player's name as 'EMPLOYEE'
Visuals
Improved 3D visuals for several minor items
General polish pass across various in-game assets
SFXs
Updated multiple interaction SFX with more polished versions
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Source
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