What changed
2 fixes2 additions1 change0 removals
- Performance
- Balance
- UI and audio
- Gameplay
fixedCritical: Fixed the problem of missing a working day, which led to crashes and the game not working correctly Fixed a bug with exiting the action menu when servicing clients
addedVisual changes: Added menu stands for restaurants where you can see the list of dishes, their status and price Added tablet with task list Added billboard in the city
fixedBugs: Fixed a bug when the waiter served one table and ignored all the others Fixed a bug in the sound of toilet stalls Fixed a bug where the competitor's waiters did not issue orders, which greatly spoiled his rating Fixed a bug that made it impossible to rehire an employee who was fired
changedChanges in mechanics: Added food delivery mechanics Having a waiter on shift is no longer necessary to open a restaurant Any available waiter can bring the order to the client. Previously, the dish was brought by the waiter who served these clients Client event chance reduced from 33% to 15% Added price management for the restaurant menu Added goal mechanics for winning Added mechanics for renting advertisements on billboards Added mechanics for hiring a promoter who distributes leaflets near your restaurant Added mechanics for cleaning up trash and dirty dishes Customers leave stains on the table that need to be wiped, otherwise this will affect the assessment of the cleanliness of the establishment for future visitors Waiters clear dirty dishes from tables New system for ordering dishes by the client: - customers do not order overpriced dishes - reduce the service rating for dishes that are not available for order due to the lack of products for them New mechanics for clogged and unclogged toilets
addedOther: Now it gets dark from 18:00 Adjustments to client positions at the table, now the client’s legs do not fall into the floor Added autosave
Restaurant Battle changes
fixedCritical: Fixed the problem of missing a working day, which led to crashes and the game not working correctly Fixed a bug with exiting the action menu when servicing clients
addedVisual changes: Added menu stands for restaurants where you can see the list of dishes, their status and price Added tablet with task list Added billboard in the city
fixedBugs: Fixed a bug when the waiter served one table and ignored all the others Fixed a bug in the sound of toilet stalls Fixed a bug where the competitor's waiters did not issue orders, which greatly spoiled his rating Fixed a bug that made it impossible to rehire an employee who was fired
changedChanges in mechanics: Added food delivery mechanics Having a waiter on shift is no longer necessary to open a restaurant Any available waiter can bring the order to the client. Previously, the dish was brought by the waiter who served these clients Client event chance reduced from 33% to 15% Added price management for the restaurant menu Added goal mechanics for winning Added mechanics for renting advertisements on billboards Added mechanics for hiring a promoter who distributes leaflets near your restaurant Added mechanics for cleaning up trash and dirty dishes Customers leave stains on the table that need to be wiped, otherwise this will affect the assessment of the cleanliness of the establishment for future visitors Waiters clear dirty dishes from tables New system for ordering dishes by the client: - customers do not order overpriced dishes - reduce the service rating for dishes that are not available for order due to the lack of products for them New mechanics for clogged and unclogged toilets
addedOther: Now it gets dark from 18:00 Adjustments to client positions at the table, now the client’s legs do not fall into the floor Added autosave
Critical: Fixed the problem of missing a working day, which led to crashes and the game not working correctly Fixed a bug with exiting the action menu when servicing clients
Visual changes: Added menu stands for restaurants where you can see the list of dishes, their status and price Added tablet with task list Added billboard in the city
Bugs: Fixed a bug when the waiter served one table and ignored all the others Fixed a bug in the sound of toilet stalls Fixed a bug where the competitor's waiters did not issue orders, which greatly spoiled his rating Fixed a bug that made it impossible to rehire an employee who was fired
Changes in mechanics: Added food delivery mechanics Having a waiter on shift is no longer necessary to open a restaurant Any available waiter can bring the order to the client. Previously, the dish was brought by the waiter who served these clients Client event chance reduced from 33% to 15% Added price management for the restaurant menu Added goal mechanics for winning Added mechanics for renting advertisements on billboards Added mechanics for hiring a promoter who distributes leaflets near your restaurant Added mechanics for cleaning up trash and dirty dishes Customers leave stains on the table that need to be wiped, otherwise this will affect the assessment of the cleanliness of the establishment for future visitors Waiters clear dirty dishes from tables New system for ordering dishes by the client: - customers do not order overpriced dishes - reduce the service rating for dishes that are not available for order due to the lack of products for them New mechanics for clogged and unclogged toilets
Other: Now it gets dark from 18:00 Adjustments to client positions at the table, now the client’s legs do not fall into the floor Added autosave