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Steam News14 September 20214y ago

v1.1.2: Ladders, location and fishing!

Still working on the quality of life patches/updates to improve the base game here. Luckily we're running at very few bugs, and most of these changes are just to make the game more "pleasant" to play overall.

Full notes

Full Residual update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions1 change0 removals
  • Gameplay
  • Performance
  • Fixes
addedadded: starting-planet is an easy one for new players
addedadded: glucobombs can now destroy spikes
addedadded: option to change transparency behind dialogs (default=off on Switch) improve readability
addedadded: ladders can be picked up again (and put in backpack)
addedadded: keep track of locations visited in planet-radar
fixedfixed: crash bug when checking for resources/mining (out of bounds)

Residual changes

addedadded: starting-planet is an easy one for new players
addedadded: glucobombs can now destroy spikes
addedadded: option to change transparency behind dialogs (default=off on Switch) improve readability
addedadded: ladders can be picked up again (and put in backpack)
addedadded: keep track of locations visited in planet-radar

Still working on the quality of life patches/updates to improve the base game here. Luckily we're running at very few bugs, and most of these changes are just to make the game more "pleasant" to play overall. I will be giving some details on the "future of Residual" as I have some galaxy-expanding-big plans for it.. more on that later this week in Thursday's video!

A bunch (all?) of these features are based on player feedback - I've setup PedeyB the Discord bot to handle feature-requests so I can keep track of it, if you got good ideas: discord.gg/orangepixel for more info! - ALSO PC adventurers, use the F1 key to create some cool snapshots of your adventures, and you can post them in the #postoffice channel, it's cool to see where everyone has been (and which planets people have already survived!)

For now, the list of changes in v1.1.2 - and for Switch users, don't fear, these are all coming to an big patch soon (pushing updates just doesn't work as quick on Switch).

  • addedstarting-planet is an easy one for new players
  • added: glucobombs can now destroy spikes

  • added: option to change transparency behind dialogs (default=off on Switch) improve readability

  • added: ladders can be picked up again (and put in backpack)

  • added: keep track of locations visited in planet-radar

  • fixed: crash bug when checking for resources/mining (out of bounds)

  • fixed: crash bug on mouse-hover events (PC)

  • fixed: climbing stairs will block some operations like inventory/crafting/visor

  • fixed: fishing-line now has more max length (deeper fishing) - might have to throw it a few times, just like real fishing!

  • fixed: fish drop back in the water too often (annoying) - now seen as collected if they drop/fly against you

So stay tuned for Thursdays devlog video, I will layout some of the plans for the future of Residual.. and it's gonna be big :)

Pascal / Orangepixel

Source

Steam News / 14 September 2021

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