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Steam News1 April 20251y ago

Patch #7 (01.04.2025)

Changelog for Patch #7 UI scaling option Enemy vfx optimization and update Darkness boss quest and behavior fixes New enemy dodge animations implementation Cutter biped new combo implementation Sola9 looping attacks bug

Full notes

Full ReSetna update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
changedChangelog for Patch #7UI scaling option
changedChangelog for Patch #7Enemy vfx optimization and update
addedChangelog for Patch #7New enemy dodge animations implementation
addedChangelog for Patch #7Cutter biped new combo implementation
changedChangelog for Patch #7Cerpiant attack hit collision adjustments

Changelog for Patch #7

  • UI scaling option

  • Enemy vfx optimization and update

  • Darkness boss quest and behavior fixes

  • New enemy dodge animations implementation

  • Cutter biped new combo implementation

  • Sola9 looping attacks bug fixes

  • Cerpiant attack hit collision adjustments

  • General boss balancing

  • Enemies material flashing on hit

  • Player combo skipping issue fixes

  • Player attacks hit box issue fixes

  • Player charge attack during interaction bug fix

Source

Steam News / 1 April 2025

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