Full notes
Full ReSetna update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
Changelog for Patch #7
UI scaling option
Enemy vfx optimization and update
Darkness boss quest and behavior fixes
New enemy dodge animations implementation
Cutter biped new combo implementation
Sola9 looping attacks bug fixes
Cerpiant attack hit collision adjustments
General boss balancing
Enemies material flashing on hit
Player combo skipping issue fixes
Player attacks hit box issue fixes
Player charge attack during interaction bug fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
