Full notes
Full ReSetna update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
ReSetna changes
Changelog for Patch #6
Warp indicator stays after player death bug fix
Chromatic aberration toggle option
Terrain fixes
Camera stays zoomed out if player exits during boss fight bug fix
Player walk in air bug fix
UI glyph size adjustments
Non responsive enemy fixes
Cyclotor enemy movement glitch fix
Added hold to skip pre-boss cut scenes
All bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement
Video volume will now change based on master and music volume sliders in options
New player medium wound animation and vfx
Player falling through platforms fix
Trailblazer explosion radius increased
Tempest surge burst shots bug fixes
Ranged attack input fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
