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Steam News24 March 20251y ago

Patch #6 (24.03.2025)

Changelog for Patch #6 Warp indicator stays after player death bug fix Chromatic aberration toggle option Terrain fixes Camera stays zoomed out if player exits during boss fight bug fix Player walk in air bug fix UI gly

Full notes

Full ReSetna update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
changedChangelog for Patch #6Terrain fixes
changedChangelog for Patch #6UI glyph size adjustments
changedChangelog for Patch #6Cyclotor enemy movement glitch fix
addedChangelog for Patch #6Added hold to skip pre-boss cut scenes
addedChangelog for Patch #6All bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement
changedChangelog for Patch #6Video volume will now change based on master and music volume sliders in options

ReSetna changes

changedTerrain fixes
changedUI glyph size adjustments
changedCyclotor enemy movement glitch fix
addedAdded hold to skip pre-boss cut scenes
addedAll bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement

Changelog for Patch #6

  • Warp indicator stays after player death bug fix

  • Chromatic aberration toggle option

  • Terrain fixes

  • Camera stays zoomed out if player exits during boss fight bug fix

  • Player walk in air bug fix

  • UI glyph size adjustments

  • Non responsive enemy fixes

  • Cyclotor enemy movement glitch fix

  • Added hold to skip pre-boss cut scenes

  • All bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement

  • Video volume will now change based on master and music volume sliders in options

  • New player medium wound animation and vfx

  • Player falling through platforms fix

  • Trailblazer explosion radius increased

  • Tempest surge burst shots bug fixes

  • Ranged attack input fix

Source

Steam News / 24 March 2025

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