Full notes
Full Rerun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Rerun changes
Painted knight now doesn't have the Dangerously Low mod
If you res an adventurer you're given a Replenish before the battle
Ending cutscene now plays properly the second time you beat the game in a single play session
Robustness: trying to nail down a bug that is causing some crashes :|
Ground work for mid-run saves, so you could play a couple levels, close the game then come back later and finish that run up! (Hopefully I can get this finished before the end of the week!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
