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Steam News31 May 20261mo ago

May game contents Preview

Here is our May preview update. As usual, we’ll continue sharing brief monthly looks at content beyond the demo, as well as features that have not yet been fully shown. The main body of the game is now largely complete.

In this update3

Full notes

Full 列乌尼斯的挽歌 Requiem of Reuinis update

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What changed

0 fixes1 addition4 changes0 removals
  • UI and audio
changedThe main body of the game is now largely complete. At this stage, our work is focused on final polish and release preparation, including bug fixing, balance adjustments, multilingual localization, and improvements to various UI and usability elements.
changedResearch UI ImprovementsAs the full version expands the research system further, the number of research projects, material types, and unlock conditions will become more complex than in the demo. To make long-term planning easier, we have made further adjustments to the research interface.
changedResearch UI ImprovementsThe updated research screen provides more display space, along with more detailed material filtering and sorting tools. Players can click material icons in the inventory area at the upper right to quickly hide research projects that require that material, or show only research projects that require it. The buttons next to each material can also be used to sort research projects by that material’s cost in ascending or descending order.
addedResearch UI ImprovementsWe have also added an “upgradeable only” display option. If there are too many research projects on screen and you want to focus only on the ones you can currently upgrade, this option should make things easier.
changedJune Demo UpdateThis demo update will also include some changes that have already been implemented in the full version, including balance adjustments, QoL improvements, localization fixes, and improvements to certain UI elements and hint messages. We hope this will give the demo a more stable and complete experience before the full release.

列乌尼斯的挽歌 Requiem of Reuinis changes

changedThe main body of the game is now largely complete. At this stage, our work is focused on final polish and release preparation, including bug fixing, balance adjustments, multilingual localization, and improvements to various UI and usability elements.
changedAs the full version expands the research system further, the number of research projects, material types, and unlock conditions will become more complex than in the demo. To make long-term planning easier, we have made further adjustments to the research interface.
changedThe updated research screen provides more display space, along with more detailed material filtering and sorting tools. Players can click material icons in the inventory area at the upper right to quickly hide research projects that require that material, or show only research projects that require it. The buttons next to each material can also be used to sort research projects by that material’s cost in ascending or descending order.
addedWe have also added an “upgradeable only” display option. If there are too many research projects on screen and you want to focus only on the ones you can currently upgrade, this option should make things easier.
changedThis demo update will also include some changes that have already been implemented in the full version, including balance adjustments, QoL improvements, localization fixes, and improvements to certain UI elements and hint messages. We hope this will give the demo a more stable and complete experience before the full release.

Here is our May preview update. As usual, we’ll continue sharing brief monthly looks at content beyond the demo, as well as features that have not yet been fully shown.

The main body of the game is now largely complete. At this stage, our work is focused on final polish and release preparation, including bug fixing, balance adjustments, multilingual localization, and improvements to various UI and usability elements.

Research UI Improvements

As the full version expands the research system further, the number of research projects, material types, and unlock conditions will become more complex than in the demo. To make long-term planning easier, we have made further adjustments to the research interface.

The updated research screen provides more display space, along with more detailed material filtering and sorting tools. Players can click material icons in the inventory area at the upper right to quickly hide research projects that require that material, or show only research projects that require it. The buttons next to each material can also be used to sort research projects by that material’s cost in ascending or descending order.

We have also added an “upgradeable only” display option. If there are too many research projects on screen and you want to focus only on the ones you can currently upgrade, this option should make things easier.

Collection Encyclopedia

In the full version, we have also integrated a collection encyclopedia for equipment and skills.

As the game progresses, the number of obtainable equipment pieces and skills will gradually increase. The encyclopedia allows players to review what they have already obtained, while also making it easier to see how much remains to be collected. We hope this will make the full version’s collection goals clearer.

June Demo Update

We are also planning one final major demo update in June.

The main goal of this update is to prepare for save data transfer before the full version is released. We hope to make it possible for players to carry their demo progress into the full version as smoothly as possible. Depending on the platform and version environment, players may need to move their save folder manually; we will provide clearer instructions around the time of the update.

This demo update will also include some changes that have already been implemented in the full version, including balance adjustments, QoL improvements, localization fixes, and improvements to certain UI elements and hint messages. We hope this will give the demo a more stable and complete experience before the full release.

Thank you, as always, for your attention and support. If you have any suggestions for future previews or the upcoming demo update, feel free to let us know in the comments.

Source

Steam News / 31 May 2026

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